Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.
not a problem. just try and use the edit button in the future.
Also, while that one melee weapon works it is kinda quirky. We need a real weapon system for melee :\ Also, the original gundam featured more close combat then Wing. There is a reason Dozle Zabi welded only one giant heat hawk.
Anyway, Not that most of you knew but I was gone for the past week on a trip in new England. I can say a lot but much of it was negative. I liked some of the food but I don't know HOW they can call some of that Italian food, my grandmother would have laughed at it.. then cooked it herself. Anyway.....
Yeah, going to be doing some minor model updates then balance out the structure costs.
I am curious if any of you found the new setup for the resource system to be reasonable?
I have to say, I have an idea for "Melee" attacks...
Make a model that looks like ) and color it blueish white/purple or whatever, make a unit swing then shoot that out midswing, would look like melee but not actually be it
snipa, no offense dude, but if it was that simple I would have done it by now.
I already have something not entirely dissimilar from that. The problem is many fold, I don't feel like getting into it. I may later just not right now in this thread. If you feel the need for melee goodness discuss it in the dev forum as a request..
Moderators.. this thread has out lived it's usefullness. Please lock this