Absolute Annihilation: Spring 1.46 - Page 54

Absolute Annihilation: Spring 1.46

All game release threads should be posted here

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Soulless1
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Joined: 07 Mar 2006, 03:29

Post by Soulless1 »

PLEASE can we lock this thread and start a new one? I can't even access page 54 cos the boards are groaning under the strain....

edit: weird, this now appears to be the first post on page 54...it wasn't before...
Leaderz0rz
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Post by Leaderz0rz »

loading page 50004 is the same as loading page 1....
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Soulless1
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Post by Soulless1 »

you'd think so, but sometimes this thread does weird things...
Leaderz0rz
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Post by Leaderz0rz »

never had a problem
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Neddie
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Post by Neddie »

When you fill a page it ghosts a new one, but if there are no posts that actually take place on the ghosted one, you can't access it. It's a flaw in this forum design, nothing to do with the size of the thread.
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SwiftSpear
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Post by SwiftSpear »

We're past 50 pages again, caydr, would you start a new thread or make a post so I can split it from there and you still have control over the first post in the new thread?

Leadz: I split threads longer then 50 pages because our forum doesn't like them for some reason. The last AA tread got to 70 pages and immediately gave me troubles moderating in it with no real explination.
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Soulless1
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Post by Soulless1 »

SwiftSpear wrote:Leadz: I split threads longer then 50 pages because our forum doesn't like them for some reason. The last AA tread got to 70 pages and immediately gave me troubles moderating in it with no real explination.
HA!

I knew i wasn't crazy! ...at least for thinking this thread was too big. I could be crazy for a lot of other reasons...
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Caydr
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Post by Caydr »

Ok... um... How about when I release the next version I'll make a thread for it. That good?
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FizWizz
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Post by FizWizz »

aww c'mon, 268 posts to go, we can do it! keep it goin' keep it goin'keep it goin' keep it goin' keep it goin' keep it goin' keep it goin'
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Aun
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Post by Aun »

FizWizz wrote:aww c'mon, 268 posts to go, we can do it! keep it goin' keep it goin'keep it goin' keep it goin' keep it goin' keep it goin' keep it goin'
Must become.... 1337 thread!
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Deathblane
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Post by Deathblane »

Yeah, it's not far away and it doesn't exactly lag at the moment.

edit: lol, I just got emp on my screen 'cause of the big-assed thunder storm going on.
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Rayden
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Post by Rayden »

Medium-Range Rocket ships (Messenger and the other one).

It would be great if the rockets would fly on a higher altitude. Yesterday i had some games where i tried to shoot on a mountain plateau, but all the rockets crashed into the side of the mountain instead of attacking structures on the plateau.
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Neddie
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Post by Neddie »

Rayden wrote:Medium-Range Rocket ships (Messenger and the other one).

It would be great if the rockets would fly on a higher altitude. Yesterday i had some games where i tried to shoot on a mountain plateau, but all the rockets crashed into the side of the mountain instead of attacking structures on the plateau.
An option for a higher altitude that is not default would balance out this gain by requiring more micromanagement, and then... yes. I like this idea as well, it drives me insane when I invest in something that should be able to help an initiative that can't due it for illogical reasons.
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Deathblane
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Post by Deathblane »

Ok, more of a change than a balance issue, but how about making l1 transport planes radar invisible?
Obviously this wouldn't help with the whole comm napping thing but it would encourage commando style raids behind enemy lines and make it easier to set up air bridges inside your own base.
Just an idea anyway.

edit: And of course you'd need to give them a tiny jamming radius to hide any unit they may be carrying.
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Caydr
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Post by Caydr »

How about a radar jamming plane which conveniently moves at exactly the same speed as transport planes?

I'll see about an on/off switch for missile ships to give them high-alt rockets.
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Zenka
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Post by Zenka »

Caydr wrote:How about a radar jamming plane which conveniently moves at exactly the same speed as transport planes?
Why you want those? I only see disaproval stratagies with such an unit.
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Min3mat
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Post by Min3mat »

what do you mean? i think Caydr was pointing out the guy was a utter noob because a 'radar jamming plane flying the same speed as transort planes' = transport with jammer loaded.
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Zenka
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Post by Zenka »

My bad.

(+1)
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Min3mat
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Post by Min3mat »

noob ;P
(+1)
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Aun
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Post by Aun »

Min3mat wrote:noob ;P
(+1)
Ya mum is a (+1) =P
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