zwzsg wrote:Muzic wrote:... and is most likely not playing the game to have fun.
Professional competition circuits aren't about fun. The "pro" term means they do it for a living, not to have fun.
You see... This is just wrong. Pro's take it seriously, but that's not because they don't have fun with the game anymore. If anything they add value to the play experience that isn't necessary, they demand excellence out of them selfs, and they are often willing to sacrifice to be the best at what they do. They mentally increase the gravity of the situation to produce a higher mental high with victory, at the cost of the frustration of defeat being stronger as well.
Competing, and being a promising competitor, is alot of fun, infact some people revel in it, and love defining their existence through their skill in competitive events. When you win against someone who is supposed to be the best there is at something, it's hard to express how satisfying that is... I can relate to competitive players when they bitch at casual players for not putting in enough effort, and effectively ruining the game. The goal of the game is to win, and if you're not even trying how the hell can you be having fun? Maby you're having a bit of fun just seeing how units work and what happens if you do some random stupid thing, but that's alot less fun and rewarding then the experience of being the best at what you are doing.
Ultimately I see the casual players taking the high ground in this argument alot... "don't bitch at me, I'm just having fun, you take it too seriously, it's a game"... There is no high ground. If you want to play the game in such a way where you aren't even vaugly working towards the goals the game sets in front of you, then don't expect the competitive players to not want to take the game seriously and be the best at what they are doing. Everyone plays the game in whatever way they find it most satisfying.