I have a bad memory, help me...

I have a bad memory, help me...

Discuss maps & map creation - from concept to execution to the ever elusive release.

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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

I have a bad memory, help me...

Post by aGorm »

Hi, just a quicky... (because i have the brains of one of those fish, what they calleds...)

What are the max widths/ heights of a map? I dont mean max teture size in memory BTW, I mean, when do shadows stop working... cause I know theres a width you cant go past...

aGorm
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

34 or 36 I believe. Don't quote me on that. I'm not sure it's an exact size. but somewhere inbetween 34, and 40.
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

Oh plese oh plese oh ples be 36...

(seeing as I'm making a 12 x 36 map at the moment... Ill have to shorten it to 34 otherwise...)

Out of intrest how did this get found out, and what actully happens?? Is it just some potion of the map does not have shadows? or the whole thing?? And I suppose i should say... when will they fix IT!! :-)

aGorm
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

I was on TS with Caydr when he was making a map and he was a little upset about it. THen I made 34x34 and the shadows worked for me.

However, shadows may only Not work on ATI cards. I have nvidia.
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

I know, ill go to to development/bug forum... that way it can also get sorted out...

Thanks FA! (have you knoticed that FA is short for f*** all as well... maybe ill change you short hand to forb...)

aGorm
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

:lol:
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