
Detailtex
Moderator: Moderators
problem with your idea is that the engine doesn't support non-reclaimable/indestructable features... even if you can't click on them the area reclaim will do so... otherwise I've been suggesting modelled metal patches forever... terrain deforemation will hurt the visual effect but you would still have the metal map to check where they should be... and when you built the mex it would flatten out the ground and bring them back to the surface anyways.