New game style, fast gaming!

New game style, fast gaming!

Please use this forum to set up matches and discuss played games.

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

New game style, fast gaming!

Post by TradeMark »

This game style requires:
- Mod: Expand & Exterminate v0.16
- Starting resources: 10k/10k
- Players: 4v4 or 5v5 (not less!)
- Map: MiniMe v1 (http://www.ta-spring.com/maps/MiniMe-v1.sd7)
- Starting boxes: as thin as you can make: left vs right.

Map size is 4x4

Game length is about 4-8 mins.

Here is example battle:
http://uploadhut.com/view.php/37748.sdf


It is fun, and im not only one who agrees to that :shock:

Some people dont like it, because they may not know how to play?

Here is some tactics:
URC
- At start, build some missile turrets in the middle.
- Build light mortar mechs, or flamethrower mechs.
- Scout with commander.
- Make those small spiders to scout.
- TEAMWORK!!!

Not yet made more tactics, but those work at the moment :)
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

yea, this is quite fun.
also requires ubermicro.
sometimes its usefull for all commanders to team up and build one turret together really fast.
The GD minigun turrets used to be the pwnage too, but I think they are weaker now...
All those chess-maps are suitable for this game.
Some video I made about playing on a small map:
http://rapidshare.de/files/22022938/schach.wmv.html
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caldera
Posts: 388
Joined: 18 Oct 2005, 20:56

Post by caldera »

yea i know this gamestyle, playing it for a while with some guys, but with AA instead of expand. its really fun, as long as there are no combombers around. i hope someone develops an extra mod for this kind of games... :))
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Yeah thats why i play on E&E, because there is no complosions.

I will make some kind of mod for this kind of playing, maybe not for E&E because I heard Fanger will take mafia to kill my family if im going to mod his mod :shock:
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

Try n00berhack.

If that's not fast enough for you, I'm not sure what you're on, but it can't be legal.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

The AA H variant shouldn't have "complosions".
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Post by Pxtl »

Done the same with TinyMe and AA(H). One HLT in the middle ruins everybody's day. It works FFA too with less than 5 players.
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caldera
Posts: 388
Joined: 18 Oct 2005, 20:56

Post by caldera »

ffa with 10 players and coms is fun, one false step and a complosion-chain-reaction is startet :))
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Post by ZellSF »

KDR_11k wrote:The AA H variant shouldn't have "complosions".
It's also not working in 2.1 / 2.11.
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Post by Erom »

ZellSF wrote:
KDR_11k wrote:The AA H variant shouldn't have "complosions".
It's also not working in 2.1 / 2.11.
That's odd, works fine for me.
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