Ch(e)ating - Page 3

Ch(e)ating

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Is Spec Helping Cheating?

Yes, Stop the Madness
17
33%
Yes
18
35%
No
17
33%
 
Total votes: 52

User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Yep

Post by Pxtl »

Really, we need more control on spectators. One idea is this: change the concept of "player eliminated" until his whole alliance is eliminated. He's not actually out of the game until all his allies are gone. Until then they can still share stuff into him.

Second, _any_ player should have the power to silence spectators. Spectators needs are secondary to the players, so any player should be able to pop up a list of the spectators and silence one (similar to the "H" menu).
User avatar
LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

Min3mat wrote:
I got a list taped to my monitor...

its got 3 categories:

GOOD PLAYERS

BAD PLAYERS

SH|TTY
i'm curious, which one i am in? :D
I put you in good...

I just like giving ya crap
kirbyssb
Posts: 29
Joined: 25 Feb 2006, 19:26

Re: Yep

Post by kirbyssb »

Pxtl wrote:Second, _any_ player should have the power to silence spectators. Spectators needs are secondary to the players, so any player should be able to pop up a list of the spectators and silence one (similar to the "H" menu).
I like this idea
DakarMorad
Posts: 5
Joined: 21 Jun 2006, 01:56

Post by DakarMorad »

I personally like spectating. It's interesting to see people's strategies, and epic battles are more interesting if you can see both sides. Furthermore, being able to make sarcastic comments to the players is fun (unless they don't like it).

However, I agree that speculators shouldn't be able to reveal positions on the map and such. A silence feature would definitely work. A vote-kick feature would also be a good idea, because it doesn't rely on the host kicking him/her.
LakeSolon
Posts: 1
Joined: 09 Jul 2006, 02:24

Post by LakeSolon »

Sounds like we need a new tab in the Battle screen options. The consensus seems to be that we'd be happy if we had the following options, for various purposes.

Upon Elimination Player:
  • Becomes Spectator (default)
  • Remains Alive (can share units)
  • Spectates Own Team (no global vision)
  • Is Disconnected
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

I've never had an issue with spectators, and would be offended to see any of the restrictions in place that have been suggested. I think the spectator mode helps set Spring apart... and hell, if some loser exploits it to cheat, even if they win they are a loser. Once you learn of it, call them on it, kick them, announce it in the lobby... just don't put barriers on third-party spectators.
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

LathanStanley wrote:I got a list taped to my monitor...

its got 3 categories:

GOOD PLAYERS

BAD PLAYERS

SH|TTY

the first two are self-explanatory... the 3rd, is game quitters, whiners, bad hosts, low bandwidth game killers, cheaters, and annoying mofo's
You know, I may start working on a Spreadsheet... I know about twenty good, twenty mediocre and twenty bad. Then I will add in tags for... complaining, disconnector, ass, experimental leader, jester... the usual permutations.
User avatar
Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

I fall under mediocre jester.
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Yep

Post by SwiftSpear »

Pxtl wrote:Really, we need more control on spectators. One idea is this: change the concept of "player eliminated" until his whole alliance is eliminated. He's not actually out of the game until all his allies are gone. Until then they can still share stuff into him.

Second, _any_ player should have the power to silence spectators. Spectators needs are secondary to the players, so any player should be able to pop up a list of the spectators and silence one (similar to the "H" menu).
I like the first idea but I doubt the second idea will go... The game host may not have a problem with the spectator chatting with the players in game, and it's there game to make that decision for, not the other players.
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