The Lost Legacy v1.04 (13 dec 2005) - Page 9

The Lost Legacy v1.04 (13 dec 2005)

All game release threads should be posted here

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Guessmyname
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Post by Guessmyname »

Do we get to see the orbital ion cannon?
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

No... it's in space you silly! ;-)


But you do see the launch of it to space, when you finish building the control center.
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Guessmyname
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Post by Guessmyname »

Yay!
j5mello
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Post by j5mello »

yeah i would decrease beam thickness a bit as it does look a little flat in the screenies. again glad to see some work on this again. in fact im gonna go take some screens of the current version and post em here. Why u ask? cause i can :)
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VonGratz
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Post by VonGratz »

Did someone can fix the TLL team colours?They appeared only with blue and red like TA missions.
VonGratz :wink:
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LOrDo
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Post by LOrDo »

This mod has been discontinued im pretty sure.
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Zoombie
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Post by Zoombie »

I'm not so sure about that. That is I really really hope its not. Like...a lot. Cuase I remember TLL was one of the more AWSEOM race's for OTA.
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

If someone is willing to pick it up and work on it, that would be fine by me.
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unpossible
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Post by unpossible »

if it could be balanced with AA that'd make quite an interesting addition...but there aren't reallye nough units & it'd be a BIG job :|

Edit: perhaps if Caydr feels suicidal he could pick up the baton and run with it 8)
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Drone_Fragger
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Post by Drone_Fragger »

hes already making 4 mods.
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BlackDawnBR
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Post by BlackDawnBR »

Image
"God is a mean kid with a magnify glass" (Bruce All mighty)

And that does look mean :-) To bad the OTA isnt capable of such thing.

If anyone is intrested in 3rd party TLL units for OTA, take a look at UnitUniverse or on the TAUniverse Forums at the Unit Desighn area. Some of my latest units will probably be converted to the Spring in some time. The TLL Emperor for example is on it way to hold back those evil Krogoths.
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VonGratz
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Post by VonGratz »

Zoombie wrote:I'm not so sure about that. That is I really really hope its not. Like...a lot. Cuase I remember TLL was one of the more AWSEOM race's for OTA.
I agreed with you.
This race, until now, is the only trully complete third party race for TA, with missions, eyecandies and a lot of very good units.

Im trying to fix some Spring version bugs, and I already fixed the ships & NavalService stuff to not more remain in the surface after being killed, but I was unable, until now, to fix the Team colours.
Can someone help?????
Its not a TA version bug ported to Spring, as Ive tested few minutes ago this TC in TA game. :(

TLL with shipwrecks & NS corpses fixed.
http://www.fileuniverse.com/?p=showitem&ID=3524

VonGratz :wink:
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clericvash
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Post by clericvash »

This was possibly one of my favourite mods, as it adds so much.

I hope you release a new version with more stuff soon!!
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BlackDawnBR
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Post by BlackDawnBR »

By the way Gratz, did you fix the Heavy Lazer Tower? It was sort of Buildable over water so on lvls with Water Damage, it would blow its self up even when built on land.
Other then that i cant rememver any other problems but i would recomand that some 3rd party units added to the Core and Arm to be removed since they dont have there real purpses anymore and use the costume Spring model of the Flaker for the Arm for it to have a higher sight area and be able to be built right behind groups of defences for more protection.
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VonGratz
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Post by VonGratz »

Im testing in parallel to my mod - The Spring TA-BattleFleet, some modified TLL ships customized according the former.
Graatz :wink:
Image
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VonGratz
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Post by VonGratz »

BlackDawnBR wrote:By the way Gratz, did you fix the Heavy Lazer Tower? It was sort of Buildable over water .
OMG!
You are right..the land version of the heavy laser is buildable in water.I will fix it in the next version of the TLLFIX.[img]
[img=http://img210.imageshack.us/img210/4422/tlll49rh.th.jpg][/img]


FIX:
Its only to remove waterline=5 tag from fbi file and it not more will be built in sea shores nor torpedoed.


Please, BlackDawnBR and Clerivash, if you would see any other bugs that are easy to fix like this, PUT HERE. It will be very good for the playability of this Race.

VonGratz :wink:
Last edited by VonGratz on 09 Jul 2006, 18:20, edited 5 times in total.
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clericvash
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Post by clericvash »

Yeah that really annoyed me one game, all my towers kept blowing up for no reason, i reported it in this thread i am sure.

An estimate when new version might be out?
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VonGratz
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Post by VonGratz »

Im playing with the TLL textures to avoid the utilization of Core ships ones in that Race.Note that these are still TTs, texture tests. :lol:
Look this images.
What you think?
VonGratz (also Graatz et DuGratz,le pirate)

[img][img=http://img209.imageshack.us/img209/6459/tlll77jh.th.jpg][/img]

[img][img=http://img152.imageshack.us/img152/6900/tlll34ae.th.jpg][/img]

[img][img=http://img223.imageshack.us/img223/267/tll23kt.th.jpg][/img]
Last edited by VonGratz on 09 Jul 2006, 18:11, edited 2 times in total.
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VonGratz
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Post by VonGratz »

DELECTED
Last edited by VonGratz on 09 Jul 2006, 18:23, edited 1 time in total.
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VonGratz
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Post by VonGratz »

BlackDawnBR wrote:Image
Im thinking about a level one carrier for TLL to balance my mod...Can you do it?
The level2 carrier Ive already customized with defense weapons,but not still are tested ingame.
Im was thinking also about a fast battleship to counter the Volcano & Battleaxe, but TLL already have two and the Viking, with three weapon systems can fil this gap.
VonGratz :wink:
Image
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