Link to Development Log

Link to Development Log

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Caydr
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Link to Development Log

Post by Caydr »

Last edited by Caydr on 05 Jun 2006, 03:24, edited 1 time in total.
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

You probably mean this link:
http://svn.berlios.de/wsvn/taspring-linux/?op=log&sc=1

Now if some admin can sticky this thread we're done :-)
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Caydr
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Post by Caydr »

Ah! Perfect. And it even looks like I made the thread, so I can intimidate people into thinking I'm secretly a moderator! One step closer to my master plan.
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clericvash
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Post by clericvash »

Patched by AF - * adds option to disable nanolathe

Wooo good work! Will make my games run a bit bitter in the new version without all the nan around.
Tobi
Spring Developer
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Post by Tobi »

well it's a modder option (ie. it can be disabled per unit), not a user option...

setting maxparticles lower could help you tho...
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clericvash
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Post by clericvash »

Ah dammit!

But i spose that is good for the mods done in old styles.

Mabye someone can put in a patch so we can disable all nanolathe?
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

note that the above link doesnt show new changes anymore because we moved the repository. (see announcement)

the new repository doesnt (yet) have websvn installed.
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NOiZE
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Post by NOiZE »

j5mello
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Post by j5mello »

since we have the dev links sticky it might be time to retire this post, yes?
Tobi
Spring Developer
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Post by Tobi »

it is not sticky anymore, it will die soon enough
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Caydr
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Post by Caydr »

The thread has been defeated, but the soul still burns.
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unpossible
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Post by unpossible »

pssst, stop keeping it alive [/hypocracy]
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Caydr
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Post by Caydr »

Super Sheep!
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Acidd_UK
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Post by Acidd_UK »

Baa Baa *SLURP*
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smoth
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Post by smoth »

hay guys am I doin' it right?

+1
Tobi
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

the soul has burned long enough and it's getting offtopic => locked
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