Absolute Annihilation 2.11
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- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- unpossible
- Posts: 871
- Joined: 10 May 2005, 19:24
The AoE isn't that small, but i mean there is ZERO terrain deformation when the weapon hits 
Just played a mad game on a really soft map, the whole thing ended up like a nuclear testing ground, but when someonje send a few waves of liches, not a single one did any terrain damage.

Just played a mad game on a really soft map, the whole thing ended up like a nuclear testing ground, but when someonje send a few waves of liches, not a single one did any terrain damage.
Last edited by Cabbage on 02 Jul 2006, 17:35, edited 1 time in total.
You mean the way that the advanced bombs magically guide themselves into a straight line most of the time, even though I've specifically scripted and modeled that unit to drop them in a dispersion pattern? Yeah, that shouldn't happen.
I'd complain about it, except that AA's the only mod with a unit like this, and there's only two of them... so maybe sometime in the future I'll see if it's possible to get fixed.
I'd complain about it, except that AA's the only mod with a unit like this, and there's only two of them... so maybe sometime in the future I'll see if it's possible to get fixed.
Last edited by Caydr on 02 Jul 2006, 17:40, edited 1 time in total.
Anybody else hate the concept of these shields? If you want to counter Berthas you should have to bomb them or counter them with berthas. This just adds another gimmicky layer of complexity. Feels very overcooked.
Last edited by Molloy on 02 Jul 2006, 18:20, edited 1 time in total.
Dude, as I explained to you in-game: two Berthas drop one fast, three drop them in no time at all.Molloy wrote:Anybody else hate the concept of these shields? If you want to counter Berthas you should have to bomb them or counter them with bombers. This just adds another gimmicky layer of complexity. Feels very overcooked.
- unpossible
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- Drone_Fragger
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- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
It was 2 ak's but one died to commlazer right away, the other one ran in circles around stuff and took out the guy's whole base. Lesson learned: LLT's are nessicary.esteroth12 wrote:i once saw a single AK destroy:
3 solars
3 mexxes
1 KBotlab
2 peewees
and do 200 damage on a comm
(ok, the comm did more damage using the DGun than the AK, but whatever)
Though they'd also be much more vulnerable to counter-fire from anything sitting behind the shield. Like, say, an HLT. So in practice, it's not usually an effective counter.Caydr wrote:Umm... ok, not sure if this is what he meant exactly, but a peewee does 106 damage per second, compared with a bertha's 170ish. So yes, 10 or so of these all shooting at the shield would have it down in no time flat.