If you actually create a selectkeys filter with the mouseradius value, you'll notice this:
The MouseRadius number is ABSOLUTE to the whole map, and not relative to the current view zone - meaning that at one zoom, the selection radius could be a tiny percent of the screen, the next zoom, it could occupy *more* than the screen, which makes for a huge annoyance in using it.
Could it changed so that it was relative to the screen, and not absolute to the map?
SelectKeys Selection MouseRadius Bug
Moderator: Moderators
Re: SelectKeys Selection MouseRadius Bug
true, ...
well it makes sense its absolute.
but then, we need a relative one too, please.
also select from mouse, does not work if the units is not "touching" ground.
see this bug report.
well it makes sense its absolute.
but then, we need a relative one too, please.
also select from mouse, does not work if the units is not "touching" ground.
see this bug report.