Sudoku lovers and Natural selection players - Page 2

Sudoku lovers and Natural selection players

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Decimator
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Joined: 24 Jul 2005, 04:15

Post by Decimator »

It takes a good week of on-off playing to actually be able to devour someone most of the time, and another week ontop of that to learn what things are likely to block you.
Read that again, because there is part of the problem.
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

IIRC the onos was simply charge straight at teh enemy, eat him, maul everyone else?
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Drone_Fragger
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Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Exactly. But taht takes skill. you go head on, You ain't going to win. you have to sneaky, and know whos going to put up the hardest fight at a glance <(And then eat him ^-^)
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

For some reason i thought of a Battletech discussion i had a while ago.. We were discussing how important it was to be sneaky in forests etc. We came to the point where we discussed mechs with branches on their heads, nested in trees.

Kinda hard to be sneaky when youre the size of a belgian blue..
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Drone_Fragger
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Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

I'm talking about silenced onos eating form behind and goring the rest to death before they realise what just happned.
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Yeah.. But still, wont they notice you if they look around?
erasmus
Posts: 111
Joined: 28 Jun 2006, 06:01

Post by erasmus »

does anybody know tremulous?

an opensource multiplayer game based on Q3 engine thats very much like NS what with aliens vs. marines


http://www.tremulous.net
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Neuralize
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Joined: 17 Aug 2004, 23:15

Post by Neuralize »

Just downloaded and played a couple games, not bad. Although, trying to shoot little aliens that run really fast really isn't that fun in any fps.
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Drone_Fragger
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Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

I downloaded it, Changed the resolution to something good, And now it won't load.
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Drone_Fragger wrote:
SwiftSpear wrote:
Drone_Fragger wrote:SI is fun, if theres enough people.

Whats this huge NS problem? Onoes, Lerk spores? And TS is good, Dual Pistols + Katana ftw.
Mostly the onos, it's a totally skilless class that is impossible to balance between combat mode and NS mode because of it's nature. The way the onos is built weakens the game's competitive playability because it's virtually unusable for several reasons.

The second big problem is the game's utter dependance on the second hive. If aliens can't get the second hive up within 8 minutes they lose, period, if marines can't get the second hive down within ten minutes their chances of winning plummet to virtually nonexistant. It takes the game and makes the whole thing ammount to a 2 minute period of time.

RFK is also a problem. It's bad enough that the game in it's RTS nature favors people who make more kills because they can take more ground, the game really doesn't need the mechanic of a single marine spawncamping the hive to bank an upgrade or a pair of shotties for the next spawning wave of marines. Similarly the 3 minute fade is just lame as you can't afford the counters yet as a marine.
So you thik it takes no skill to kill 4 marines with HMG as an onos?

What I want to know is why people say "LOL ONOS NO KSILL NUBLET" When it obviously does take skill. It takes a good week of on-off playing to actually be able to devour someone most of the time, and another week ontop of that to learn what things are likely to block you. Also, I see more noobs going fade or staying as skulk than anything else.
No, I'm saying that when I look at the classes at the competitive level that 1 onos never can kill 4 HMG, but 1 fade can. A masterful fade is more valuable then a masterful onos, and a crappy fade can be soloed by a single LMG player. The fade is a high skill class, with no skill it's useless and with tonnes of skill it's incredibly, the onos is not, with low skill it can still pound LMGs, and no matter how much skill you have an onos can't kill more then 2 good HMG's playing the game properly. The only way 1 onos can kill 4 HMG in the same location is if the HMG make some fatal mistake, yet I've seen fades do it before with a little patience in competitive games.

Take 4 HMG's that a skilled onos can manage to kill alone and I could probably take them all out alone as a lerk. They would have to be bad HMG's to die to a single onos.

Onos aren't used in competitive play until the marines are sealed into thier base by fades, and the only reason the onos is needed in that case is to soak up HMG bullets so your fades can kill the most dangerous marines without concentrated fire on them. They might be used if they cost 50, but they aren't worth as much as a fade to a good team.
erasmus
Posts: 111
Joined: 28 Jun 2006, 06:01

Post by erasmus »

Neuralize wrote:Just downloaded and played a couple games, not bad. Although, trying to shoot little aliens that run really fast really isn't that fun in any fps.
thats what the flame thrower is for :twisted:
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Neuralize
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Joined: 17 Aug 2004, 23:15

Post by Neuralize »

Yeah, the power armor is pretty sweet in conjunction with the crazy partical cannon.
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