Final Frontier 1.18 (Website and first FF-map released) - Page 27

Final Frontier 1.18 (Website and first FF-map released)

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Optimus Prime
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Joined: 03 Oct 2005, 14:31

Post by Optimus Prime »

smoth wrote:
Optimus Prime wrote: do you see any mod that is played well except aa? No! Now you can think why...
Try to make a mod yourself and you will see why. But like i said, i dont need to have 10 ff games open when i have enough people for one game.
I MADE my mod and it is less popular then AA... funny you..scratch that fang ported a lot of it and you have mearly tweaked it into a bad mod.

Krogoths ai work is staggeringly supperior to your value editing.
you should have a look in the changelog. Fang wasnt the one who ported it to spring, that was sorn and hrmph. Fang jumped in in version 1.03 and jumped off in 1.081. Or he was a hidden developer before i met him, but he never told me.
Smoth if you want i can upload you the original version if you think it was that great. It was buggish, crashed a lot, had no effects and no balancing. If you like it, no prob i can upload it for you...

value editing: lol you are funny, but seems that you have no idea what modding is. Ask caydr if its so easy to "edit some values".
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Drone_Fragger
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Post by Drone_Fragger »

Erm. Yes it is easy. Even I can do it. The hard part is copying the huge amount of files THEN editing them.
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Optimus Prime
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Post by Optimus Prime »

Drone_Fragger wrote:Erm. Yes it is easy. Even I can do it. The hard part is copying the huge amount of files THEN editing them.
do it and show me.
(scripting, texturing, modeling, balancing, putting new stuff into it, searching for bugs, fixing them and a lot more)
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smoth
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Post by smoth »

Drone_Fragger wrote:Erm. Yes it is easy. Even I can do it. The hard part is copying the huge amount of files THEN editing them.
drone... optimus owns you in this area.
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Zoombie
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Post by Zoombie »

Err...OP i'm not sure what original version of FF you played but the one for OTA is NOT buggish and crashy. If anything its one of the more stable mods i've played on OTA.
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Drone_Fragger
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Post by Drone_Fragger »

Ah, You said Values. you never said Modeling, Texturing, etcetc. Editing Values Implies FBI editing. Which I can Do. Just about.
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Optimus Prime
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Post by Optimus Prime »

Drone_Fragger wrote:Ah, You said Values. you never said Modeling, Texturing, etcetc. Editing Values Implies FBI editing. Which I can Do. Just about.
you said you can do my work easily. And even if it would be only editing some values i wanna see you balancing a mod with more than 100 units so that you can play it very well. I really am interested to see how many weeks or months you need for that.

Code: Select all

Err...OP i'm not sure what original version of FF you played but the one for OTA is NOT buggish and crashy. If anything its one of the more stable mods i've played on OTA.
My version for OTA was buggish. It crashed very often. But i didnt meant the OTA version but the spring version i had to work with. There were many crashbugs, all core units couldnt shoot, a lot of error messages all the time. But thats only 1% of the things i had to fix and change untill you could say that its a playable version. All in all i spend a lot more than 1000 hours into fixing and balancing this piece of work.
I dont believe that porting it to spring needed so long. Sure the OTA version was hard work too, i think even harder than my work, BUT i am doing all nearly alone. FF for OTA had a full team or for example at EE there are a lot of developers working too and even they are doing hard i guess, so dont say that i m not working hard on this, or i want to see that you do something similar for over half a year.
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smoth
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Post by smoth »

Optimus Prime wrote:FF for OTA had a full team or for example at EE there are a lot of developers working too and even they are doing hard i guess, so dont say that i m not working hard on this, or i want to see that you do something similar for over half a year.
/me gives a smug grin.
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Fanger
Expand & Exterminate Developer
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Joined: 22 Nov 2005, 22:58

Post by Fanger »

Optimus get your head out of your fricking ass and take a look around before you make stupid retarded statements..

Fact: Smoth made Gundam annihilation single handedly.. yes he may have worked off of the art work associated with gundam, but the units he put in the models, the textures, the scripting the balance.. animations.. everything was all done by him with nearly no outside help from scratch.. it has taken him a year to do the bulk of it and of all the spring mods id have to say Gundam looks the best and shows alot of proffessionalism. It may not be perfectly balanced or completely finished but it is still quite impressive.

2nd Fact: I dont know where you get your information but EE does not have a team of developers.. It only has 1 developer Me.. I am the only one working on developing EE.. lots of people help me play test it and give me feed back.. but I am the only one tweaking values, editing models etc...

Really dude get your facts straight before you spout of stuff cause otherwise you sound like an idiot..
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smoth
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Post by smoth »

Fanger wrote: It may not be perfectly balanced
Pfft, far from it.. I hate the current balance.
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Optimus Prime
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Post by Optimus Prime »

1. my post wasnt for smoth but for drone -.-

2. sorry, i thought i read at the beginning off ee that there were more than one persons working on.
Really dude get your facts straight before you spout of stuff cause otherwise you sound like an idiot..
if you would read the full last 4 sides, you would see that there are a lot more idiots which say things they never veryfied.
Of couse you had to jump up when i said something wrong but not when people are saying something wrong as long as it is destructive for FF.

Perhaps i should have a look into the ee thread too and try to slag down other mods. Seems to be in :roll:
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smoth
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Post by smoth »

Optimus Prime wrote:
Pfft, far from it.. I hate the current balance.
that doesnt mean that it IS balanced. I bet that you played it very rare instead of trying to get behind the system which is different than xta or aa so you have to learn the balance.
I assume you mean PLAYED IT RARELY... no, I play 1-4 matches a day.

I hate the balance because my design calls for unit limits, jump jets, variable speed(i.e. kicking off a thruster to move faster forward) ammo resupplies, resource gathering ala a unit coming and going from a mine.

I understand that that english is not your first language so I have to assume you did not understand me. However, yeah the system is very different. In order to get a sizeable army you need half of a 10X10 map in space for all the production and units.

I have an epic commander that does not need an anti-commander laser to stop it because the regular units can do that JUST FINE! I have a lot of units that in order to win you must build many of them. I also have a completely different resource model then XTA or AA.

All I was saying is that the balance is not good and I am not happy with it. Unlike some people I am not so egotistical to believe that MY mod is perfect.. but then again this is my mod. Sounds, yeah, textures yeah, models yeah and scripts. Step off.
value editing: lol you are funny, but seems that you have no idea what modding is. Ask caydr if its so easy to "edit some values".
Oh, and asshole, yeah. as I say above I MADE MY OWN MOD. You ported someone elses work. You are a complete and total dumbass to even begin to challenge me.
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Optimus Prime
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Post by Optimus Prime »

1. my post wasnt for smoth but for drone -.-
reading is fine...
really i dont get it. Did you ever saw me writing something into another mod forum with the goal to slag someone (especially the developer) down? No! Why? Because i respect there work and i know that its hard what they do, so all i would post would be helpfull. Are german people too friendly, or are you too destructive?
If you dont like my work - fine! I dont force you to play this mod, but is it an instinct of you to come here, spam and slag FF down? Thats really a sad behavior and i hope i never do the same.

i will go to bed now. Bye
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smoth
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Post by smoth »

1. my post wasnt for smoth but for drone -.-
I replied to what you tried to sneak on YOUR POST to ME.
Optimus Prime wrote: really i dont get it. Did you ever saw me writing something into another mod forum with the goal to slag someone (especially the developer) down?

No. I have argued with you before though. As I have said, I liked Final Frontier but you act like people should automatically love your mod. People try to give constructive critisim but you give them the response of a brick wall. After so much stubornness people lose interest.

Optimus Prime wrote: No! Why? Because i respect there work and i know that its hard what they do, so all i would post would be helpfull.

We post to help and get disreguarded or called noobs by you.

Optimus Prime wrote: Are german people too friendly, or are you too destructive?

I don't know but don't fucking start to pull any sort of nationalistic crap in here. Some of my best friends have been german foriegn exchange students


Optimus Prime wrote:If you dont like my work - fine! I dont force you to play this mod, but is it an instinct of you to come here, spam and slag FF down? Thats really a sad behavior and i hope i never do the same.
i will go to bed now. Bye
It is not your work, I liked the origonal and that is where I have an issue.
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Decimator
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Joined: 24 Jul 2005, 04:15

Post by Decimator »

Locked until I can clean this thread up.
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