Absolute Annihilation 2.11
Moderator: Moderators
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
No, I pointed out then When artillery can hit a moving peewee (one of the faster units in the game) you have got something wrong. Do you see Berthas hitting moving peewees? No. Becuase its artillery. Long range, Inaccurate, Only good against static stuff.Egarwaen wrote:*cough* Flak Truck *cough*Drone_Fragger wrote:And Make the panthers AA missle better, its next to worthless at the moment.
It never was. There was one player who thought it was too good because one could take out a single PeeWee and a group of four could take out a group of PeeWees. There were a lot of players who thought it was completely fine.Caydr wrote: Changes to T3: Vanguard lost some HP and some tracking ability versus fast units. It's an artillery unit, not a kill-all.
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
whilst discussing the change to the PW damage in the lobby i had two wonderful answers which i thought i'd share
1: why not <--FlAmBeUr
2:i'd don't know (ask the mod designer) <---some other nooblet
these are the AA followers of the future. cater to these guys and you will have no problems. by the way can we have a useless gigantic pyramid instead of the commander at the start of the game? that would r0x0r these nublets b0x0rs
1: why not <--FlAmBeUr
2:i'd don't know (ask the mod designer) <---some other nooblet
these are the AA followers of the future. cater to these guys and you will have no problems. by the way can we have a useless gigantic pyramid instead of the commander at the start of the game? that would r0x0r these nublets b0x0rs
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Are you saying that the range of a Bertha and the range of a Vanguard are comparable? If so, I think you need help. The Vanguard is closer to a Guardian, and has exactly the same ability to hit fast-moving units.Drone_Fragger wrote:No, I pointed out then When artillery can hit a moving peewee (one of the faster units in the game) you have got something wrong. Do you see Berthas hitting moving peewees? No. Becuase its artillery. Long range, Inaccurate, Only good against static stuff.
Or had, before it was needlessly and senselessly nerfed because poor Drone had one of his PeeWees killed by one and couldn't work out how to counter it.
Others have pointed out before why your arguments about it being an "uber killall Bulldog" are so much trash. Yet you still repeat them. Why?
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
I said they are USED as an uber kill all bulldog, no one actually uses them as artillery. The cores counterpart (Which is the catapult) Is as inaccurate as hell, And is only good as artillery. And stop saying I said "waa waa drones peewee was killed by a Vanguard omfg uber". I said when artillery has the accuracy to KILL FAST MOVING UNITS SUCH AS THE PEEWEE, YOU HAVE A PROBLEM.Egarwaen wrote:Are you saying that the range of a Bertha and the range of a Vanguard are comparable? If so, I think you need help. The Vanguard is closer to a Guardian, and has exactly the same ability to hit fast-moving units.Drone_Fragger wrote:No, I pointed out then When artillery can hit a moving peewee (one of the faster units in the game) you have got something wrong. Do you see Berthas hitting moving peewees? No. Becuase its artillery. Long range, Inaccurate, Only good against static stuff.
Or had, before it was needlessly and senselessly nerfed because poor Drone had one of his PeeWees killed by one and couldn't work out how to counter it.
Others have pointed out before why your arguments about it being an "uber killall Bulldog" are so much trash. Yet you still repeat them. Why?