Racial Emblems under Labs - cool or not? - Page 2

Racial Emblems under Labs - cool or not?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

User avatar
SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

for examples of this being done correctly see the "stains" under buildings in Warcraft3 or Age of Empires... this effect is used for drawing coblestones or runes on the ground around buildings and that kind of thins.
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

smoth wrote:
Das Bruce wrote:I think a better way to have done it would be to not just decal from the middle of the structure but to paste an aligned texture on the ground if theres a building near it so we don't get the ugly overlappingness.
Or caydr could just fit the decal to the footprint.
No, you've misuderstood what I'm saying, this would further the ground building decal feature thing.

We could have another map of decal or not, at the smallest buiding footprint size, so under it plus two footprints outwards was drawn over, plus if you say had two buildings really close together, or a ring of buildings, it would fill it in.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

a decal that would be generated as a connection?
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

More of a combination of the purple zerg stuff in starcrap and the concrete pads in Dune. I think...
User avatar
unpossible
Posts: 871
Joined: 10 May 2005, 19:24

Post by unpossible »

i've used a metal texture under them instead of the tarmac:
http://taspring.clan-sy.com/phpbb/viewt ... sc&start=0
Post Reply

Return to “General Discussion”