Absolute Annihilation 2.11
Moderator: Moderators
- Deathblane
- Posts: 505
- Joined: 01 Feb 2006, 01:22
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Deathblane
- Posts: 505
- Joined: 01 Feb 2006, 01:22
Am I seriously to get the impression that there's still only this handful of bugs found? It's been almost 48 hours! Shocking.
Since fidos, firestorms, and shields are all so badly screwed up, maybe I'll post a new version soon and I'll be able to take a break to work on other mods for a bit.Custom team death messages fixed
Fido HP reduced by 125 (1275->1150), movement speed reduced by 0.11
(2.01->1.9), energy cost increased 1000 (5349->6349), range reduced
by 15 (595->580)
Minor shield weapon typo fixed (will have no effect at all ingame)
Unit death explosions are now brighter
Firestorm HP fixed
Shield generator wreckage metal value reduced to sensible levels
Shields buffed
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- Posts: 933
- Joined: 27 Feb 2006, 02:04
No can do - my pipe is too thin to host reliably, and I share it with an avid WoWer.Egarwaen wrote:Host your own bloody game, because you know that any match on those maps is going to be shit.Pxtl wrote:Look, when the choices in games starting are chokepoint maps and speedmetal, what do you suggest I play?
quite a lot of the ground based turrets fire at aircraft actually, can't remember exactly which but if you put one of each down it's easy to see. I think the viper and/or the toaster do, and possible the core armed moho...
I was also really dubious about the support ships, but having just played a game with them, it's really nice as the other ships (destroyer,cruiser,battleship) fit their roles much better now I think.
I was also really dubious about the support ships, but having just played a game with them, it's really nice as the other ships (destroyer,cruiser,battleship) fit their roles much better now I think.
The core armed moho's are pretty good at taking out aircraft though. At least swarms.Acidd_UK wrote:quite a lot of the ground based turrets fire at aircraft actually, can't remember exactly which but if you put one of each down it's easy to see. I think the viper and/or the toaster do, and possible the core armed moho...
I was also really dubious about the support ships, but having just played a game with them, it's really nice as the other ships (destroyer,cruiser,battleship) fit their roles much better now I think.
Well, whether they fire isn't the issue - most units will fire at air. The question is whether they do damage. I'm always crestfallen when I see 5 LLTs fire at 1 brawler and it shrugs off all the damage. Most laser units do reduced damage to gunships, althought I'm not sure if the dragon's claw does because I saw some of them taking down gunships quite ably.