Except suicide bombings.

But I haven't tried that yet.
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Check the changelog. After a bunch of people bitching at me for five pages because I kept providing math demonstrating how rediculously over-efficient Exploiters were even compared to other units with anti-raider armor, Caydr just dropped the anti-raider armor.Forboding Angel wrote:@ cabbage: nope, ak's do fuckall to exploiters and its really quite uncool imo. THings like unit specific damage of scouts is just dumb. It would be more useful to give them a higher refire rate or higher damage and faster turnrate. That way, you must be dedicated to taking it out cause 3-5 ak's or peewees probably isn't going to cut it.
antiraider defence got removed alreadyForboding Angel wrote: @ cabbage: nope, ak's do fuckall to exploiters and its really quite uncool imo. THings like unit specific damage of scouts is just dumb. It would be more useful to give them a higher refire rate or higher damage and faster turnrate. That way, you must be dedicated to taking it out cause 3-5 ak's or peewees probably isn't going to cut it.
I sent 20 ak's at a lv1 exploiter the other day and lost all my ak's with hardly any noticeable damage to the expoiter. That was really, really, annoying.
Thats either a lie or you sent them at it one by one, it takes half that number of peewees/A.K's to take out an exploiter if they attack as a group.20 ak's at a lv1 exploiter the other day and lost all my ak's with hardly any noticeable damage to the expoiter.
Well, take whatever you need to kill an LLT (on open ground, if you know where it is... Four?) and double it, as the Exploiter has twice the HP. So still eight-ish?Cabbage wrote:Ahh in that case, a fair few less than 10 is should be needed
I'm guessing it was 1.48 and I didn't realize. Sorry about that.Cabbage wrote:Ah i thought i saw changing armed mexes to a normal armour class or whatever in the last changelog.
anyway...
Forboding angel Wrote:Thats either a lie or you sent them at it one by one, it takes half that number of peewees/A.K's to take out an exploiter if they attack as a group.20 ak's at a lv1 exploiter the other day and lost all my ak's with hardly any noticeable damage to the expoiter.