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Halp

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Eaglebird
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Joined: 02 Aug 2005, 23:49

Halp

Post by Eaglebird »

I have gmax, wings3d, nendo, milkshape 3d trial, and some other stuff.

The easiest thing for ME to do is make a .dxf in Hammer (Half-Life/Half-Life 2's map editor), and import it to gmax. Unfortunately, I can't export it or save it as anything useful.

Wings3d is weird for me, I can't get the hang of the tool.
Milkshape I've been using mostly for a converter (it crashes when trying to import the .dxf or I would've done this already)
Nendo doesn't seem to be able to help either.

Any suggestions? Plugins to export to something useful with gmax?
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smoth
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Post by smoth »

wine glass
I the only wings tutorial I have ever used and look where it got me :)
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Eaglebird
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Post by Eaglebird »

The thing about wings is I can't/don't know how to use the camera. If I can at all.

I don't know how to find/interpret/use coordinates from the pieces I'm using to not need the camera.
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Eaglebird
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Post by Eaglebird »

..I've never known a modelling program to use the mousewheel other than zoom :?
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smoth
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Post by smoth »

Eaglebird wrote:The thing about wings is I can't/don't know how to use the camera. If I can at all.
The manual/help menu tell you these things but to rotate you depress the middle mouse button and to move around is toggled by q
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SinbadEV
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Post by SinbadEV »

I use "a" to aim the camera at the currently selected piece.. usually what you want to do anyways.
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Eaglebird
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Post by Eaglebird »

I don't think modelling is for me. I've got the ideas/concept, I just can't mold it with the tools..

I got into upspring.. somehow, miraculously.

I set up a hierarchy (my 'unit' was a new rocket tower to replace the Arm or Core Def/Pulv).

Image

Maybe another bout of inspiration will hit and I'll try again. :?

:edit: what got me most was the confusing bit of UV mapping, texture building, alpha channels, etc.
I have GIMP, but I really don't know how to use it to its extent and I really only learn when I need something done. :roll:
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

that doesn't look too bad.
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Eaglebird
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Post by Eaglebird »

NOiZE wrote:that doesn't look too bad.
If someone wants to take it and use it, go for it. I could probably drum up more. :P
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Give it some textures :)
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Eaglebird
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Joined: 02 Aug 2005, 23:49

Post by Eaglebird »

NOiZE wrote:Give it some textures :)
That's even harder for me. I can't draw and I can't use any of the PS/GIMP stuff. :|
maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Post by maestro »

It is never late to learn sthing new :)
just download various free new brushes, they will help a LOT
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Eaglebird
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Joined: 02 Aug 2005, 23:49

Post by Eaglebird »

maestro wrote:It is never late to learn sthing new :)
just download various free new brushes, they will help a LOT
I'm going to wait up for some inspiration first.. :wink:
.MJJNL.
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Joined: 18 Apr 2006, 18:14

Post by .MJJNL. »

maby is the thing what you forgot about hammer to export to .dxf is that you must inverse all faces when you wanna use it.
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Eaglebird
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Post by Eaglebird »

.MJJNL. wrote:maby is the thing what you forgot about hammer to export to .dxf is that you must inverse all faces when you wanna use it.
Uh, I didn't know that.
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