Very strange. I don't know what could be causing this, since I've never even touched their script and the last time I modified their weapon must've been like a year ago. And they have no firing arc code whatsoever, so that can't be it.ginekolog wrote:i noticed the same. Looks like that when air unit is above skeeter it wont fire. It fires only when unit is at edge of skeeters range. So maybe sth with fireing arc?NOiZE wrote:Quite some times Searchers and Skeeters don't fire their Anti-Air missles, don't know for sure why...
I hope you can take a look @ them.
Hmm... Well I'm hearing something about anti-air units firing straight up randomly as well. It could be there's something messed up in toairweapon code, hard to say.
I could remove toairweapon and give them a onlytargetcategory1=vtol; instead, since it's 6 of one and half a dozen of the other, but it'd probably be handled slightly different by the engine and maybe get past whatever's causing this.