little stuff

little stuff

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

little stuff

Post by Noruas »

in ta you can only build your labs one way and one way out only, you should be able to rotate the building 90, 180, 270, degrees to use the angles at adavantages,
is there any screenshots of snow maps, and metal maps, or the great large mars maps. or those purple crystaly maps they would look real nice i bet.
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[K.B.] Napalm Cobra
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Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

I would personally prefer 45 degree intervals for AA already has polar directional factories. The same with all buildings would be useful for creating more effecient defences, and pretty ones too.
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WillRiker
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Joined: 27 Mar 2005, 04:02

Post by WillRiker »

i think one should not be limited to 90 degree intervals, one should be able to rotate building to exactly the degree one wants.
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[K.B.] Napalm Cobra
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Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

But we should use a largish angle for default rotations so its easier to keep your base neat and organised.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

WillRiker wrote:i think one should not be limited to 90 degree intervals, one should be able to rotate building to exactly the degree one wants.
It is impossible with the current engine. I think you build on a gird, so you can't make like C&C:General. And you will need a more precise yardmap.
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Charlemagne
Posts: 174
Joined: 18 Apr 2005, 17:59

Post by Charlemagne »

Simple 90 degrees rotational steps would be fine, however being unable to rotate buildings (not just kbot labs and similiar, all buildings) is unacceptable, and especially in a full 3d environment like spring.
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Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

I don't need rotating the plants actually. I found clicking in the menu of that other mod absolute annihilation only a bit inefficient. And on spring's maps it acutally doesn't matter since the maps are so large.
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