unreal ta

unreal ta

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WillRiker
Posts: 207
Joined: 27 Mar 2005, 04:02

unreal ta

Post by WillRiker »

http://ua.tauniverse.com/ the only draw back of this is that it needs unreal tourny. may be worth checking out before spring is released.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Actually the project was suffering from engine limitations with regards to units if I've heard correctly. Otherwise all mention of the word spring is enough to bring the project to a halt.
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

UA is extremely slow and still very buggy

it is still being worked on, but its nowhere near spring in terms of polish and completion.

that said, it was originally made for unreal tourament, then was ported to 2k3, and now is running on 2k4, so its been in development for quite some time
FireSlash
Posts: 2
Joined: 29 Apr 2005, 03:55

Post by FireSlash »

Otherwise all mention of the word spring is enough to bring the project to a halt.
We've known about spring since it first came out. :wink:
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