Test installer for 0.72b1 + custom explosion generator
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Saying this and not posting screens puts you in the running for this year's "Most likely to be shot by a crazed fanboy on his/her way home" award.FireCrack wrote:Hmm... i've managed to make a rudimentary mushroom cloud, but still blue explosions, anything on the cause of this yet?
Seriously. Lets see that @_@
AKA Zoombie. =PNemo wrote:Saying this and not posting screens puts you in the running for this year's "Most likely to be shot by a crazed fanboy on his/her way home" award.FireCrack wrote:Hmm... i've managed to make a rudimentary mushroom cloud, but still blue explosions, anything on the cause of this yet?
Seriously. Lets see that @_@
please fix the blue
http://img.photobucket.com/albums/v66/F ... shroom.jpg
can osmeone take a picture of this in red?
http://img.photobucket.com/albums/v66/F ... shroom.jpg
Code: Select all
[ARM_LIGHTLASER_Expl]
{
[smoke2] //smoke pooling at ground
{
[properties]
{
ageSpeed=0.01;
size = 240;
sizeGrowth = 1;
pos = -400 r800, r400, -400 r800;
wantedPos = -300 r600, r30, -300 r600;
speed = -1 r2, -1 r2, -1 r2;
glowFalloff=20;
}
water=1;
ground=1;
count=30;
}
[smoke] //smoke column
{
[properties]
{
ageSpeed=0.01; // age increase per frame, when age >= 1 the particle is destroyed
size = 60;
sizeGrowth = 100;
pos = -10 r20, r5, -10 r20;
speed= -1 r2, r12, -1 r2;
}
water=1;
ground=1;
count=40;
}
[heatcloud] //mushroom top
{
[properties]
{
pos = -180 r360, r200,-180 r360;
speed = -1 r2, 12, -1 r2;
heat = 40;
maxheat=80;
heatFalloff=0.5;
size = 150;
sizeGrowth=0.5;
}
water=1;
air=0;
underwater=0;
ground=1;
count=30;
}
[groundflash] //groundflash
{
flashSize = 1500;
flashAlpha = 7;
circleGrowth = 100;
circleAlpha = 0.6;
ttl = 10;
color=1,0.75,0;
}
}