Spring Showcase

Spring Showcase

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Spring Showcase

Post by Cabbage »

Ahoy, just finished my first ever video, its two and a half minutes long with part of teh TA soundtrack. Ummm Spring Showcase is the first name that popped into my head i know its a bit crappy :P

I've also rendred a slightly diffrent version featuring Newcastle Brown Ale, but i've not bothred uploading it as i think only people in the U.K. would understand it, or perhaps those who know Steve. :P

Soo.. yes umm, a little video i made, i think it could have been alot worse considering i didn't really have a clue what i was doing, so go easy on me!

Spring Showcase

<Dons his asbestos jacket>
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Min3mat
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Joined: 17 Nov 2004, 20:19

Post by Min3mat »

IT SUCKS
i'll go watch it now :D
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Cabbage
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Joined: 12 Mar 2006, 22:34

Post by Cabbage »

Gah min3! It's like having a Brillo Pad rubbed across my soul! You've stripped part of me awa! :P
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

Its pretty good. You know if you hit .info it'll remove the list of names/pings/cpu usages from the lower right. Also, while most of the shots are really good, a few of them showcase Spring's not-so-hot collision detection and pathfinding (brawlers flying and turning into each other, being the main example), and one of the brawler shots gets low enough that you can see the un-modeled bottom side, which isn't very impressive.


Other than those few things, this is really neat. Nice work.
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knorke
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Joined: 22 Feb 2006, 01:02

Post by knorke »

I like it.
The first scene with the Peewees/Mavericks on the mooncrater is cool.
Also liked the camera following the gunships and the black-white scenes.
Editing/scene selection is good too.

But imagine this is the first you hear about Spring and are probally a bit sceptic because "its free and uuh uhm it probally looks bad."
Of course then you still like the nukes, big robots and stuff but you also notice some of the blocky models slide across the land and so on..
Most models look best from top down view.

There could also be more (or longer) fight scenes, so you see what the game _plays_ like after you know what it _looks_ like.
An example could be some tanks breaking through a defended chokepoint or something.
But all in all, good work 8)
Wasp
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Joined: 06 Feb 2006, 08:36

Post by Wasp »

as I said before, wicked! for your first video too.
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Cabbage
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Joined: 12 Mar 2006, 22:34

Post by Cabbage »

I've read your critisism so far.... and i hate you all yer gits! :P

Regarding hte gameplay thing, i did have something in mind with all the black and white shots, but i couldnt get it to work out the way i wanted, so then i just decided to make it more eye candy. :P

Regarding some of the shots with dodgey collisions etc, i tried, but yeah i reckon it can be improved.

If i do anymore videos i'll do one showing off how good some of the units can look in spring (such as Nanoblobs) and/or some better focus on game play.

:D
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

:shock: /me loads propane.

3 things... the music is awfull, scene transitions are needed and lensflares = bad.
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Min3mat
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Joined: 17 Nov 2004, 20:19

Post by Min3mat »

its not too bad, monochrome scenes where a nice touch.
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Cabbage
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Joined: 12 Mar 2006, 22:34

Post by Cabbage »

The music is from TA :x

And i don't want people coming up to me and asking why i have such great taste in music if i added my own :P
Last edited by Cabbage on 10 Jun 2006, 04:32, edited 1 time in total.
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DrowningFish
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Post by DrowningFish »

Pretty good but I think it needs some more top-down shots.
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Cabbage
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Post by Cabbage »

yeah i forgot to take any, took all the shots weeks ago :cry:
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

Also, the titles of the maps should procede scenes of those maps. It would be less confusing.
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

It's a great AA/XTA showcase, but spring can do alot more then just that. Admitantly TA is our main selling point, but I think we'd be doing ourselfs a diservice to not show off at least in cameo, SW:Spring, EE, Gundam Spring, and Final Frontier. Maby Nanoblobs too, but it's a little more of a minimod.
Theotherguy
Posts: 79
Joined: 11 Jul 2005, 02:01

Post by Theotherguy »

in my opinion, you shouldn't use the names of the maps at all, or advertise them. There are hundreds of maps available, and its not fair to have huge banners advertising specific ones. I also think that the trailer is not a very good representation of spring gameplay, it just shows closeups of battle and not particularly good closeups at that.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

SW:Spring, EE, and gundam would be excellent additions as well.
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

WEll, this is the best Sporing movie I saw. It sure beats the hell out of mine ;)

The monoscrome beginning was cool. but lator that black/white didn't make much sence.

I rather had seen you use the core silencer from XTA for the nuke launching part
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unpossible
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Joined: 10 May 2005, 19:24

Post by unpossible »

cool movie. perhaps no map titles though. some parts are very cinematic :o
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BigSteve
Posts: 911
Joined: 25 Sep 2005, 12:56

Post by BigSteve »

Its a belter, music is great too, I like the bits where it shows off the maps too good work cabbage first attempt at video, thats impressive.

for mk2, entitled "Tribute to BigSteve" I can supply you with any number of photos/movies ^^
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Don't forget Axis & Allies! (I think they are renaming to "1944" soon)

Image

They haven't released yet, but they've got a heap done, so just ask Flozi for the latest beta to take some footage, or ask him or nemo to make some themselves.
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