.:New Map:. Greenhaven Remake

.:New Map:. Greenhaven Remake

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

.:New Map:. Greenhaven Remake

Post by Forboding Angel »

Actual greenheaven remake. With balanced metal and high res terrain. Same heightmap (good bit of retouching).

Download Here:
http://fileuniverse.com/?p=showitem&ID=3384

Screen:

Image

Image
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

TREES

the "darker" ones would fit quite well

and why not a 16x16!

and it's a bit of the shame that all the hills look the same
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

NOiZE wrote: and why not a 16x16!
pimple hills
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

awwww


16x16 is nice and big for a 1v1

20x20 is too much for a 1v1
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LOrDo
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Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Forboding Angel wrote:
NOiZE wrote: and why not a 16x16!
pimple hills
Pimpleheaven! :-)
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Min3mat
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Joined: 17 Nov 2004, 20:19

Post by Min3mat »

could you remake the 'greenhaven v2' increase the wind slightly (so average is around 10 instead of 7) and make the metal spots upgradable? that would make it the BEST 1v1 map EVER IMO (even above the sacred comet! :O)
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

Min3mat wrote:could you remake the 'greenhaven v2' increase the wind slightly (so average is around 10 instead of 7) and make the metal spots upgradable? that would make it the BEST 1v1 map EVER IMO (even above the sacred comet! :O)
Genbloods greenhaven v2? Hell no, it's not my map. The only time I ever fix peoples maps is if I am asked to or if it's something small like fog, etc. I do not touch gameplay changes unless asked by the author.

If you are talking about this map then that would be a different story.
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

For those who are looking for perspective shots. These are taken from almost the same angle at darn near the same spot on the map.

Image

Image
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Min3mat
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Post by Min3mat »

sigh. better pester whoever made it then :(
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Dragon45
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Post by Dragon45 »

The whole map needs Clearasil
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

Min3mat:
could you remake the 'greenhaven v2' increase the wind slightly (so average is around 10 instead of 7) and make the metal spots upgradable? that would make it the BEST 1v1 map EVER IMO (even above the sacred comet!
I'll fix the wind issue and what do you mean able metal spots upgrade?
Egarwaen
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Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

genblood wrote:I'll fix the wind issue and what do you mean able metal spots upgrade?
Make the Mex radius wider so you can build a moho mine next to a regular mex before you self-d the regular mex. It just makes upgrading a bit smoother.
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