What is up with bombers... it seems that they get borked quite easily.. I cant isolate what variables control them.. it seems that they function based off of the range of the bombs, the height at which they fly the speed at which they fly and the turn rate... As far as I can tell if you increase the height you need to increase the speed, decrease the turn rate and increase the range of the bomb weapon.. im not positive about this..
Also what determines how many bombs are dropped.. it seems a function of fire speed and range, but im not sure the exat values..
Can someone clarify how to make bombers function correctly cause other than using AA's values exactly (which I dont want to do) they become borked and only flying around in circles or drop bombs in an off pattern..
BOMBERS !!!!!????
Moderator: Moderators
Line bombing was probably a bug, but it was a fun bug. Much like rocket jumping in FPS games you get sort of attatched to it.
One thing about bombers that I find kind of unsatisfying is how the bombs look, and the insignificant looking explosions they make. They should leave a fiery trail, or make a bigger explosion or something. They do alot of damage, but visually they don't look very dramatic.
One thing about bombers that I find kind of unsatisfying is how the bombs look, and the insignificant looking explosions they make. They should leave a fiery trail, or make a bigger explosion or something. They do alot of damage, but visually they don't look very dramatic.