My big fat fusion park

My big fat fusion park

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colorblind
Spring Developer
Posts: 374
Joined: 14 Mar 2005, 12:32

My big fat fusion park

Post by colorblind »

Image

There's a cookie for the person who guesses my metal and energy income in that game!
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

no idea what your income was.
But the fusions and mm arn't strategically placed...
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Heh. Heh heh, oh, would be wonderful to come in there with a half dozen rapiers. All the good explodey stuff is conveniently clustered together.
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

i think caydr missed all those flaks lined across the shoreline :lol:
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

I think caydrs logic can be applied to blackdawns as well.. explody.. :mrgreen:
Archangel of Death
Posts: 854
Joined: 28 Jan 2005, 18:15

Post by Archangel of Death »

Or Crows. Or considering how fragile those buildings tend to be a good sized swarm of lvl2 or seaplane fighters. Or some lvl2 bombers. Or a couple Helios. Or a couple Liches; yah, those flaks stand 0 chance of stopping even 1 liche from getting its payload on the target, not nearly deep enough.
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

no anti in the pic >:)
that is XTA Caydr which explains the little spaced MM (although the fusions are still fairly silly)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

*locks colorblind in a jamjar*

"Where did you put the cookie!"
"I dont know what you're talking about"

*AF juggles the jamjar, colorblind turning dizzyily into jelly as the jamjar shakes violently at lightspeed in the cookie gestapo centrifuge*
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

Day wrote:i think caydr missed all those flaks lined across the shoreline :lol:
Linear flakkers won't stop bombers :twisted: (unless you have a dousen of mercuries)
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

in XTA flakkers don't stop shit...well acutally thats wrong, they are GREAT at mauling UP units such as bombers. However when it comes to the ungodly powerful brawlers they do screw all...because they have a tiny AoE...the FLAK cannons have a TINY AoE!!!! gah
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Flakkers do alot of damage in XTA, but not enough to make kills on a flyover, and not fast enough to stop a brawlie swarm from raping a few fusions left in the open.
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

yea hawks/vamps FTW
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