Bandwith for Multiplayer

Bandwith for Multiplayer

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Bandwith for Multiplayer

Post by Ishach »

How much bandwith is required for hosting orplaying in say, a 2v2 game of AA on a medium sized map?


I ask cause my internet speed has been capped for a week or so by my ISP down to 64kbs (Download) and I dont want to miss out on spring till its back :(
Spectre
Posts: 42
Joined: 03 May 2005, 16:57

Post by Spectre »

Hmm spring needs about 1kBps * player^-1. So 64k should be enough for an 2v2 on any map.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Remember: 1kB is not same as 1kb

I think Ishach means bits.

So 64kbps = 8kBps

Wtf you ment with that formula: player^-1 ??? seems like what more players, that less bandwith needed? makes no sense...
Spectre
Posts: 42
Joined: 03 May 2005, 16:57

Post by Spectre »

haha :] kBps*player^-1 = kBps / player

edit: I know but 3 clients * 1kBps = 24 kbps ..

24kbps<64kbps
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Ishach
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Joined: 02 May 2006, 06:44

Post by Ishach »

Thanks for the answer :-)
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Deathblane
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Joined: 01 Feb 2006, 01:22

Post by Deathblane »

How much upload bandwidth is required?
Leaderz0rz
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Joined: 07 Feb 2006, 21:35

Post by Leaderz0rz »

I have about a 4500/300 connection and can host 3vs3 with no problem.
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FireCrack
Posts: 676
Joined: 19 Jul 2005, 09:33

Post by FireCrack »

I got 6750/950 kbps or 840/120 kBps

I'm capable of hosting big 8 and 10 player games....
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cyclerboy
Posts: 156
Joined: 04 May 2005, 06:38

Post by cyclerboy »

ive got 9400kbps/768kbps and have never had any lag whatsoever hosting. spring does an awsome job at bandwidth usage
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

ppl using a modem (56kbps) can play fine 1v1 games.

On 2v2 games, it may get slow if you have too many units, so use a lower unit limit like 250 and it will be good.
Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

I have a 56k modem, and I have no difficulties playing up to 2v2, but I stay away from the larger maps, and longer games in general.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

cyclerboy wrote:ive got 9400kbps/768kbps and have never had any lag whatsoever hosting. spring does an awsome job at bandwidth usage
you have 10 megabit download and 768kbps upload. Not sure if you realize htis, but that is A LOT of bandwidth.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

I have a dial-up, and I've participated in a number of games up to 10-player games where other people drop well before I do (if I even do). So I guess what I'm saying is that "Your actual bandwidth performance varies."
I think that the connection and bandwidth performance of the host is much more crucial to how well a game comes off than anything else.
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Ishach
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Post by Ishach »

Played some 2v2s today and they went fine. Thanks for the info :-)
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

Forboding Angel wrote:
cyclerboy wrote:ive got 9400kbps/768kbps and have never had any lag whatsoever hosting. spring does an awsome job at bandwidth usage
you have 10 megabit download and 768kbps upload. Not sure if you realize htis, but that is A LOT of bandwidth.
yeah... that's more then most people get at premium service levels...
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cyclerboy
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Joined: 04 May 2005, 06:38

Post by cyclerboy »

i know, it kicks ass
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Ishach
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Joined: 02 May 2006, 06:44

Post by Ishach »

Here in australia 24,000/1000kbs plans are pretty common an inexpensive, Dont they have ADSL/2 in other places?


(Its what my connection usually is at, but its been speed capped to 64kbs)
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Ishach
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Joined: 02 May 2006, 06:44

Post by Ishach »

Nixa is arguing with me that a spring game uses like 50mb of bandwith in a game.


I dont think he is right

is he right
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Relative
Posts: 1371
Joined: 15 Oct 2006, 13:17

Post by Relative »

Ishach wrote:Here in australia 24,000/1000kbs plans are pretty common an inexpensive, Dont they have ADSL/2 in other places?
They offer those deals all over the place. However, those are just the advertised bandwidth limits that you are only to get if you live 2 feet away from your local exchange. For example, I currently have a package that has a max bandwidth limit of 8mb/448kb, but due to the fact that I'm relatively far from my exchange point and I have high line attenuation I can only get about 3.5-4mb/350kb.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Note that I can host a 2vs2 BA game on a medium sized map on 45.2k dial up with little to no lag. That should give you an idea of how much bandwidth spring requires.
Oh, and I can play 10 people games easily. And usually its not me lagging the game out.
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