New gui, new syntax?

New gui, new syntax?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
User avatar
MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

New gui, new syntax?

Post by MrSpontaneous »

Since the new GUI was implemented, my mod is not loading right :S.

I was wondering what changes need to be done to make it work, or if I just screwed up one of my models.

errors:
List index out of bounds(-1), Toolbar item index out of range

My sides no longer show up for selection (when I try to select one I get the second error.) the first error occures when my mod is being loaded.

Thanks
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

never had that error myself.

I'd take a look but I will be out of time shortly.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Ok, for one it is not gui... it is the front end...

But for those who were wondering.. it was one of two things:

He misspelled canbuild
OR
his forgotten semicolon.
User avatar
MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Post by MrSpontaneous »

well I found out I misspelled can build 2 times, AND forgot a semi colon :P

the mod works again thank you
Post Reply

Return to “Game Development”