Flea remake (released) - Page 6

Flea remake (released)

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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Arm logo would be nice.

Also the team color on the feet and the turret looks a bit bland now.

Besides these points it looks awesome!
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smoth
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Post by smoth »

cool cool.
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Dragon45
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Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

it *does* look like its wearing tights! It's a little fuzzy too much on the legs me thinks.


Just a simple metal on the legs woudl be fine methinks, with ankles having al ittle teamcolor
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

Tights!!!!!!!!!!!111111!!!!!!111!!11!11111!

what are you on about its friggin ausssom!!!!

i LUV IT MAN, IF IT GOES INGAME LIEK THAT ILL BE HAPPY.

soz for teh spewing...

aGorm
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

so smoth how is this getting along?
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Cheesecan
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Post by Cheesecan »

That's the bestest flea ever, promise!
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smoth
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Post by smoth »

Image
Close up
Image

Click the image for a larger picture.

Model and textures get them here

So uhh yeah, doing other things now.

I included the .wings file and the PSD for the texture. You will still need to make a buildpic. However, most of the work is done.
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Zenka
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Joined: 05 Oct 2005, 15:29

Post by Zenka »

Fantastic work Smoth!

I've made a buildpic for it, used the estimate buttons (they were a bit off).
There is still a slight thing with the script. I'll try to fix that tomorrow, then I can repack it.
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FireCrack
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Post by FireCrack »

Came out very nicely! Good job on this one.
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Cheesecan
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Post by Cheesecan »

One word: Wow.
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SinbadEV
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Post by SinbadEV »

Makes you wanna go play his GUNDAM ANNIHILATION mod doesn't it... too bad I stopped acctually playing spring...
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smoth
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Post by smoth »

wow, you really stopped playing spring? Why?
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SinbadEV
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Post by SinbadEV »

my wife hates it... Galactic Civillizations 2... I really suck at it and never played well enough to compete with anyone but newbs.
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Cheesecan
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Post by Cheesecan »

SinbadEV wrote:my wife hates it... Galactic Civillizations 2... I really suck at it and never played well enough to compete with anyone but newbs.
Some of us rule our own lives, some of us have wives. :lol:
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Zenka
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Post by Zenka »

To bring you all back to the meaning of this thread:
Image
Flea remake v2.1!
It will be included in the next XTA release. (Thx NOiZE!)

The package is downloadable here
Image
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Min3mat
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Post by Min3mat »

love the nose :)
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smoth
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Post by smoth »

Zenka wrote:To bring you all back to the meaning of this thread:
Image
Flea remake v2.1!
It will be included in the next XTA release. (Thx NOiZE!)

The package is downloadable here
Image
I don't know if you were aware but I already uvmapped the peewee
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Zenka
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Joined: 05 Oct 2005, 15:29

Post by Zenka »

That is just the original peewee with colors on it (not UV mapped).
The sign it is holding is ofcoursed UVed ^.^
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smoth
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Post by smoth »

Was just stating something... you may or may not want to know :P
hawkki
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Post by hawkki »

has everybody already forgot that the polycount does not affect the performance in such a way you should make ugly models just because you must cut polis.

I think that the game would have roughly the same performance it has now even if every units polycount would be doubled. The bottleneck in the engine is not the unit/polygon rendering but pathfinding and los iirc !
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