3DO Builder Problem (bug?)

3DO Builder Problem (bug?)

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Optimus Prime
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Joined: 03 Oct 2005, 14:31

3DO Builder Problem (bug?)

Post by Optimus Prime »

as you can see on the picture, the textures arent visible on the model, but they are definitely on the model. This bug happened after i replaced some models (but they all were correct and bugfree 100%).

Anyone here who knows, how to fix that? I dont want to reinstall 3do builder because i dont know how to import all the textures.

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mongus
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Joined: 15 Apr 2005, 18:52

Post by mongus »

hm.. is it possible its a "reversed" face?

try flipping it in your 3d modeler of choice.
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Optimus Prime
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Joined: 03 Oct 2005, 14:31

Post by Optimus Prime »

no its not. I can see the textures in upspring. I noticed that exactly all textures i can see in upsrping arent visible in 3do builder anymore. I read some time that in upspring all textures with a specific alpha value arent visible and it seems that now, the opposite happens to my 3do builder - strange!
Anyone can help me? Or tell me how to make all textures visible in upspring would help me too (as long, as it dont means to change all textures).

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.MJJNL.
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Joined: 18 Apr 2006, 18:14

Post by .MJJNL. »

ive got sometimes the same problem..... strange in upspring its good when i just color the parts (btw optimus how do you add the 3do textures to upspring)
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Optimus Prime
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Post by Optimus Prime »

.MJJNL. wrote:ive got sometimes the same problem..... strange in upspring its good when i just color the parts (btw optimus how do you add the 3do textures to upspring)
there is a texture pack which you need to download. When i remember right, there is somewhere a short readme (you have to sat the path to the texturepack in upspring)
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Optimus Prime
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Post by Optimus Prime »

so no one knows what to do? I still have this bug.
I tried to reinstall 3do builder (also in a different version) but it still happens.
That REALLY sucks when you have to build a lot of units (atm i m switching to upspring and 3do builder after texturing some parts :( )
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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Post by yuritch »

Are those faces visible in Shaded (not Textured) mode? If not, then that is caused by reversed faces. If yes, then that may be a 3DO Builder bug (but I haven't seen anything like this before).
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Optimus Prime
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Post by Optimus Prime »

yuritch wrote:Are those faces visible in Shaded (not Textured) mode? If not, then that is caused by reversed faces. If yes, then that may be a 3DO Builder bug (but I haven't seen anything like this before).
Yes in the shaded view, i can see all polygons. Like is said, the polygons cant be reversed, else they wouldnt be visible in upspring.
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zwzsg
Kernel Panic Co-Developer
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Post by zwzsg »

Optimus Prime wrote:Like is said, the polygons cant be reversed, else they wouldnt be visible in upspring.
Not an argument, as UpSpring can either show or not show the inverted faces, depening on whether "culling faces" is ticked. Try inverting all faces anyway, won't take long. Otherwise, very funny bug! (that you see only half of the face in 3do builder, and the other half in UpSpring).

Just in case, try applying 3do Dry Cleaner, it sometimes helped me correct models corrupted by UpSprping.

Something else worth trying is exporting the piece (as .3de or .3dt), then reimporting it, it sometimes helped me fix others UpSpring corruption.
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Optimus Prime
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Joined: 03 Oct 2005, 14:31

Post by Optimus Prime »

zwzsg wrote:
Optimus Prime wrote:Like is said, the polygons cant be reversed, else they wouldnt be visible in upspring.
Not an argument, as UpSpring can either show or not show the inverted faces, depening on whether "culling faces" is ticked. Try inverting all faces anyway, won't take long. Otherwise, very funny bug! (that you see only half of the face in 3do builder, and the other half in UpSpring).

Just in case, try applying 3do Dry Cleaner, it sometimes helped me correct models corrupted by UpSprping.

Something else worth trying is exporting the piece (as .3de or .3dt), then reimporting it, it sometimes helped me fix others UpSpring corruption.
I inverted all faces, but then, they are behind the visible side, so they were correct before. Also I can see all models in game so it effects not only this one model, but all and i dont think that i inverted all faces of all models i have (aa, xta, FF, my own models). Also i can texture them and they are visible correct in game, but only in 3do builder not.
Perhaps its a texture ptoblem. Where were the textures from OTA saved again (file name)?
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