BigSteve wrote:A couple of seriously heavy tanks or something?
Re-introducing the Metron(TAUCP) tanks for Core?
Moderator: Moderators
Code: Select all
Destroyer depth charge damage increased by 35%, rate of fire increased
15%, AoE increased 50%
is it still homing?Caydr wrote:Someone post some heavy tanks and I"ll consider adding one or two to the new factories.
Better?Code: Select all
Destroyer depth charge damage increased by 35%, rate of fire increased 15%, AoE increased 50%
Those "on the spot" things might be semi-possible. Not krogoths, but lesser mechs maybe. This might work out to be a better solution, dunno. I've still got a couple of tricks up my sleeve for this special factory though.Pxtl wrote:I still think that the best way to beef the vehicles is to give them an L2 amphibious construction vehicle that is the only way to build the following buildings:
- Vulcan/BuzzSaw
- MegaFusion
- Anti-signal missile
- HyperRadar
also with non-exclusive access to the following:
- Nuke Silo
- Long-Ranged SAM
- Targeting Facility
- Krogoth/Orcone (on the spot, no lab).
- Black Hydra/Sea Dragon (on the spot, no lab).
- Liche/Krow (on the spot, no lab).
with 800 worker time, costing as much as a Krogoth Gantry.