Step in line to slap the newbie

Step in line to slap the newbie

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Post Reply
User avatar
Shade
Posts: 56
Joined: 14 Apr 2005, 17:29

Step in line to slap the newbie

Post by Shade »

Howdy guys... Found this site a couple weeks ago, but finally decided I wanted to register... I have to admit, I'm vastly impressed with what the gang here has done...

So I spent most of the past couple weeks reading the forums, watching some videos, and of course, reading the FAQ... I'm a web developer, but I'm not a C/C++/C# programmer; nor am I a GUI developer, and my map creation skills suck, so when that is needed I won't be able to contribute either. So I guess I'm just a fan, giving thoughts when I can; and of course, praising the team.

[strike]However, I do have a question: Your FAQ says there is no Skirmish mode planned - does this mean no computer AI? If not, is it intended to be a solely multi-player game....?

Feel free to punt me if I missed something in my searches.[/strike] -

Answer found - sorry!

-Shade
User avatar
Triaxx2
Posts: 422
Joined: 29 Aug 2004, 22:24

Post by Triaxx2 »

No official AI. Atlantai Firestar and I are currently involved in making the command and control structure for an AI.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Refer t the following threads:

SSAI tidbit
TAI parts 1,2,3 and anythign else similair
5 matrix AI
and anythign else with AI but they're the main ones.

Please suggest things and poke holes in what we've said and add to them or develop your own thoughts and proposals, the more the better.
User avatar
PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

... slap the newbie
I can start by saying that this should have been posted in the "Off topic discussion" forum.
User avatar
Shade
Posts: 56
Joined: 14 Apr 2005, 17:29

Post by Shade »

No, it shouldn't, because originally I had questions directly related to the project.

Thanks.
speedofdark
Posts: 1
Joined: 15 Apr 2005, 19:20

Post by speedofdark »

if he's getting a slap, i want one too!

wouldn't want to annoy anyone on my first message, so here's something TA Spring related:

been following avidly for a few weeks, think you guys are doing a really great job... in my house there are 3 or 4 of us that play TA, and we're just loving that new long video... its great..

i'm capable of doing some graphics if needed, but you guys look like you know what you are doing.

we wondered if using the land deformation could be used to create a moat around your base?
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Yah but you must be aware that by doing so you cant raise th ground to get rid fo the moat again as there's no land creation other than a rim around the moat of raised ground. But in TA you 'll be wanting to expand and people are likely to forget essential TA tactics as soon as they get Spring and be awed by the graphics, making a lock camera +TA UI essential which I think is already implemented
User avatar
Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Post by Gabba »

*slap*

Welcome to the board, Shade. We're waiting for your crunchy new ideas. :wink:
User avatar
WillRiker
Posts: 207
Joined: 27 Mar 2005, 04:02

Post by WillRiker »

:( dont worry urself with posting anything here, the devs never listen anyway, they r never around
User avatar
Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Post by Gabba »

WillRiker wrote::( dont worry urself with posting anything here, the devs never listen anyway, they r never around
Hey you negative person, don't say that :evil:. I've been around since the first post, and the SY never post much. They do read, though: quite a few times I found that they had silently implemented an idea I or some other poster suggested. Actually by posting useless complaints like this one and triggering answers like mine, you waste their precious reading time.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Actually half my post count has been composed of deleted silenced and quashed threads that never made it to the light of day, most made during ym tirade against the forums earleir on.

The SY's dont make a habit of posting but they listen and they listen well.
User avatar
WillRiker
Posts: 207
Joined: 27 Mar 2005, 04:02

Post by WillRiker »

Gabba wrote:precious reading time.
yes very, the fate of the universe hangs in the balance :roll:
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Riker I hearby charge you with crimes against reading, trial will follow shortly in offtopic forum
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

id assume the reason the other SYs dont post is cause they have to deal with people like you. we talk all the time about the features discussed here, and the ideas get taken into account. would you prefer us to spend all our time responding to everyone's posts, or doing YOU a favor and coding up the wondefulness that is Spring?
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

God why is it that nobody takes the time to understand these days?!

Anyways community contributions of thoughts and ideas to Skirmish development seems to have become a '2 man band'. And considering me and Triaxx2 are devloping alogn our own proposals we can say its a 1 man band each. Help help! someone give an idea ieven fi its onyl 5 words long and seems insignificant! We dont need yu to create an entire AI thought up and post your proposals and code and examples though ti would be welcomed just a line with maybe pseudo code of a single facet or something.
User avatar
[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

Too busy actually ai coding, well... sorta :P
User avatar
Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Post by Gabba »

Alantai Firestar wrote:Anyways community contributions of thoughts and ideas to Skirmish development seems to have become a '2 man band'. And considering me and Triaxx2 are devloping alogn our own proposals we can say its a 1 man band each. Help help! someone give an idea ieven fi its onyl 5 words long and seems insignificant! We dont need yu to create an entire AI thought up and post your proposals and code and examples though ti would be welcomed just a line with maybe pseudo code of a single facet or something.
I'll get to it at some point... but I have to admit these AI threads are the only ones I have a hard time reading without getting a headache! :?
User avatar
PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

Gabba wrote:... I have to admit these AI threads are the only ones I have a hard time reading without getting a headache! :?
Well, i for myself, eventually stopped reading them altogether...

It's either that or not have time to read the rest of the forums and i chose to read the rest of the forums...

I wish i had more time to ... well everything!
Post Reply

Return to “General Discussion”