So... back on topic?Aun wrote:Ya mum is a (+1) =PMin3mat wrote:noob ;P
(+1)
Are there any glaring issues with 1.46 that need to be addressed that we haven't yet raised?
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I thought there was a bug in the spring engine that meant transported jammers left a permanent area of jammed space when they were active in-flight, or has this changed?Min3mat wrote:what do you mean? i think Caydr was pointing out the guy was a utter noob because a 'radar jamming plane flying the same speed as transort planes' = transport with jammer loaded.
It will cost the equivalent of 600+ metal to fire it.hawkki wrote:Here is a idea of making the big berthas more of a strategical weapon, so that it would not bee so hatered and banned as often as it is now:
Make it drain energy something like 50000 / shot. You would need to build energy storages to be able to shoot with one, and building many BBs' would not benefit that much since you would need insane amounts of eng to shoot with multiple cannons at once. (let's face it, they are cheap to build and shoot atm.)
E storage is more of a backup plan.Deathblane wrote:The effect LRPC's is far more psycological than anythign else now. I've played plenty of games where I've been bombarded with them and it's annoying sure, but not really base threatening (unless you have lines of explosive builkdings, but then that's you're fault).
Removing (or at least reducing) the e-storage from factories and fusions etc could well be a good idea as e-storage buildings very rarely get used.
That's why I think we need a depthcharge hovercraft, just as a band-aid solution until there's a torpedo bomber. Gunships do fine for anti-ship attacking as an interrim until we get torpedo bombers, but we need something for clearing out subs.Deathblane wrote:Updating the water units probably needs to wait untill torpedo bombers are fixed. As it is once you've been pushed out you're really screwed.
Well that's great and all, but that's all I use torp bombers for. There are plenty of other expedient ways to obliterate boats. Subs, on the other hand, are pretty much at an advantage against boats, and can't really be attacked by any other mobile object - except, theoretically, the dysfunctional torp bombers.Soulless1 wrote:uh, torp bombers *do* exist and do work on ships IIRC - they just don't target subsPxtl wrote:Gunships do fine for anti-ship attacking as an interrim until we get torpedo bombers, but we need something for clearing out subs.