
Which makes it very simple to grasp the basics of. Yay for single-line 'Hello, World' programs!
Moderator: Moderators
pretty much, yea. What I'm going to do is redo the control system to prepare for me putting in a new ui. Then I will put the ui in ala option 1, but in such a way that the transition to option 2 won't be rough.SinbadEV wrote: edit:
wait... I think I figured out what your talking about... I like the one where you give me a bunch of variable and I can attach whatever scripts I want to buttons and sliders in the gui to read and modify those variables... unless it's impossible...
1 is the only option. 2 should be stricken from the records.Egarwaen wrote:You have two options:
jouninkomiko's option 1) Mods can completely rip apart and replace the UI. A simple example: a mod that switches to a TA:Kingdoms-style build interface, or adds the directional factory buttons from the OTA Uberhack.
jouninkomiko's option 2) Mods can make the GUI look different, but can't seriously alter the way it works. A simple example: the various race interfaces in TA:K or Starcraft.
I think that's how it works?