Just laying over a moving Grayscale Texture over the whole Grass, that makes the textured more reflective and darkens it again, once the wind pressure moves on...

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You already need ner hardware for water deforming. but these kind of special effecs remain optional.Dr.InfernO wrote:good idea.
But I don't wanna buy new hardware for it.
Ehh, total mega-map, with all untis paths, attack routes, possibly some fps cams. It's already too small, make it triple-screen.Zenka wrote:You already need ner hardware for water deforming. but these kind of special effecs remain optional.Dr.InfernO wrote:good idea.
But I don't wanna buy new hardware for it.
Waving grass would be cool, indeed.
Adn why do we need multiple screen support? I use my left screen for the lobby. hevry handy to see if the players made it into the game. If I could use both screens for spring, what do I want on my 2nd monitor?