Stats

Stats

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

Post Reply
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Stats

Post by Das Bruce »

I'm not sure if its just me but certain stats pages don't seem to work. And what are all the acronyms.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Hover mouse above, for tooltip

Try clicking on tn the other page, both left and right click
User avatar
krogothe
AI Developer
Posts: 1050
Joined: 14 Nov 2005, 17:07

Post by krogothe »

whoever added them is a god, would be sweet if:
-we could also display incomes over time (for metal and E per second)
-when selecting two separate bits of data (mouse1 and mouse2) on the graph both of them were scaled as to reach the top since comparing E spent with units killed doesnt work too good (scale indicators on the right side for mouse 1 and left side for mouse2)
-A function to show total buildpower in the graph
-A function to show tota damage done on the graph.
Last edited by krogothe on 05 May 2006, 12:48, edited 1 time in total.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

SJ
User avatar
Targ Collective
Posts: 202
Joined: 12 Nov 2005, 14:16

Post by Targ Collective »

I find them difficult to read. A bar-chart option would be nice; as they are they mean little to me.
User avatar
FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

that would be awesome if both bars got scaled to the top, with the left-click bar's scale on the left side of the graph and the right-click bar's scale on the right side of the graph.
for income over time, use the "team delta" option, it gives all the stats in a per-time form
User avatar
Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

if possible, units killed and units produced would be great :P
User avatar
FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

Cabbage wrote:if possible, units killed and units produced would be great :P
you're joking, right? those are both there already...
Post Reply

Return to “Engine”