Absolute Annihilation: Spring 1.46 - Page 42

Absolute Annihilation: Spring 1.46

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Machiosabre
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Post by Machiosabre »

aw damn the Caine got removed? that was my favourite ship :(
Egarwaen
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Post by Egarwaen »

Machiosabre wrote:aw damn the Caine got removed? that was my favourite ship :(
No, just its rocket launchers.
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Machiosabre
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Post by Machiosabre »

well thats bad news to, unless it got cheaper
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DoubleNeg
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Post by DoubleNeg »

Damn it Cyder, new version new thread, it's not that hard to post a new thread and close this one.
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Caydr
Omnidouche
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Post by Caydr »

I've been doing this for 9 months. Why did you start complaining now? And what's your reasoning? >_> Less mod spam = better
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DoubleNeg
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Post by DoubleNeg »

Longer threads = more server load
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Neddie
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Post by Neddie »

DoubleNeg wrote:Longer threads = more server load
I'm pretty sure that "More insignificant threads = more server load and division of interest."
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Caydr
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Post by Caydr »

Oh, forgot to mention in the changelog: cruise missile launchers have got a range increase from 3500 to 4500.
DoubleNeg wrote:Longer threads = more server load
Lie.
Egarwaen
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Post by Egarwaen »

The unit guide should now be up-to-date. As usual, I beg for any corrections from more experienced players. The changes I made to take into account 1.46 can be seen here. (The green column's the new version)

Edit: There's also a couple updates from 1.45 and clarifications to earlier content.
Last edited by Egarwaen on 02 May 2006, 06:54, edited 1 time in total.
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Caydr
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Post by Caydr »

Speaking of unit guide, the official AA unit guide featuring in-depth technical information about every unit included in the pack is now available.

Special thanks to Maelstrom for his ModWeb Generator which is what made this possible.

http://ta-aa.sourceforge.net/modweb
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FizWizz
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Post by FizWizz »

DoubleNeg wrote:Damn it Cyder, new version new thread, it's not that hard to post a new thread and close this one.
no, stop dammit! your snivelly little un-happy face is what kept the first AA thread from reaching 1337 posts! It must not happen again
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Drone_Fragger
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Post by Drone_Fragger »

FizWizz wrote:
DoubleNeg wrote:Damn it Cyder, new version new thread, it's not that hard to post a new thread and close this one.
no, stop dammit! your snivelly little un-happy face is what kept the first AA thread from reaching 1337 posts! It must not happen again
Hes right!

Here, Wear this plastic bad over your head. That waay, no one will see your snivelly little un-happy face, AND you'll be unconious, And we can keep posting around you! :P
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Maelstrom
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Post by Maelstrom »

Yay, someone used my ModWeb thing. Perhaps this will entice more people to use it...
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Cabbage
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Post by Cabbage »

Hes right!

Here, Wear this plastic bad over your head. That waay, no one will see your snivelly little un-happy face, AND you'll be unconious, And we can keep posting around you! Razz
Just lol! :lol:

Now i have to learn to live a life knowing i'll probably never hear something quite that good again :(

(Btw, i dont know how to do a quote so its states who originaly wrote it) :p :l
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Cabbage
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Post by Cabbage »

Just watched a game, it seems the cruise missiles don't stun pop up's - saw a direct hit on 2 pitbulls and a packo, and they wern't affected atall, while a nearby HLT and Gaurdian were paralysed.
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krogothe
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Post by krogothe »

Thats because of their damage resistance when closed
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Cabbage
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Post by Cabbage »

didn't know it applied to EMP weapons aswell
Generuler
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Post by Generuler »

all changes are good except the ak changes...


aks were fine the way they were befor - they do less damage then peewees so they should have longer range and be faster.

Change them to the way they were in 1.45 and everything should be ok.
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BigSteve
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Post by BigSteve »

I dunno it seemed way to easy in 1.45 to own peewees with ak's especially with the peewee getting a nerf while the ak got a boost.
The ak also costs less than the peewee if im not mistaken.
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NOiZE
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Post by NOiZE »

Generuler wrote:all changes are good except the ak changes...


aks were fine the way they were befor - they do less damage then peewees so they should have longer range and be faster.

Change them to the way they were in 1.45 and everything should be ok.
NOOOO

AK's were highly overpowered in 1.45
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