PCI Physics Card - Page 2

PCI Physics Card

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

maybe it can be used for pathfinding?
Torrasque
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Joined: 05 Oct 2004, 23:55

Post by Torrasque »

NOiZE wrote:maybe it can be used for pathfinding?
I was just thinking about that :) But I don't think so..
I think it's too early for now but it will bring nice effects & more eye candy.
Whatever, it's not necessary for fun & gameplay.
That's not false...
This card can add things to the gameplay of a game too... but it must be designed for, and Spring isn't.
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kujeger
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Joined: 07 Oct 2004, 14:46

Post by kujeger »

IK for "real" walking?
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

realistic, model based, collision detection anyone?
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Soulless1
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Post by Soulless1 »

how bout blowing pieces off of tanks :D
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Dragon45
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Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Two words: 3D Hitboxes


joun, heh, you're great:

"Hi, I'm joun, I'm a software engineer with Microsoft Incorporated, and blah blah blah blah blah blah "

"Yes sir! We'll donate ten such pre-production processors!"
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BlueIce
Posts: 61
Joined: 27 Sep 2005, 10:05

Post by BlueIce »

OMG, isn't a graphic board enought? To play a mid level pc game you will need a 500$PC with a 500$ graphic board and a 500$ physic board :(
Work PC : 300$
Gaming PC: 1500$

I hope that the ppu will be integrated in the video card... maybe we will have lower prices..
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Torrasque wrote:
Zenka wrote:Big, expencive, unsupported = useless.
What do you think we've got got CPU for?
If you want a processor unit to take over a few tasks from the CPU, why nog go for a dual core instead?
Yeah, I've buy a dual core, and now, my GPU is useless :(
(Second core powa!)
(Just think about software rendering, and look what a specialized processor can do!)


To keep on subject : the API being not open source, can we use it for Spring?
Ugg, NO. GPU is a SPECIALIZED GRAPHICAL PROCESSOR, it is designed for rendering graphics and does it about a thousand times better then a CPU can. The PPU is exactly the same thing. I don't care what processor you have in your computer, dual core, quad core, whatever, the specialized cards will easily and massively outpreform your CPU in thier designed function.

The GPU and PPU are not simply processing units. They are like little computers that are set up precisely to match the needs of their respective functions. A CPU in a standard PC interfacing with standard cache and standard RAM will never ever be able to match the efficentcy.
Torrasque
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Joined: 05 Oct 2004, 23:55

Post by Torrasque »

SwiftSpear wrote:
Torrasque wrote:
Zenka wrote:Big, expencive, unsupported = useless.
What do you think we've got got CPU for?
If you want a processor unit to take over a few tasks from the CPU, why nog go for a dual core instead?
Yeah, I've buy a dual core, and now, my GPU is useless :(
(Second core powa!)
(Just think about software rendering, and look what a specialized processor can do!)


To keep on subject : the API being not open source, can we use it for Spring?
Ugg, NO. GPU is a SPECIALIZED GRAPHICAL PROCESSOR, it is designed for rendering graphics and does it about a thousand times better then a CPU can. The PPU is exactly the same thing. I don't care what processor you have in your computer, dual core, quad core, whatever, the specialized cards will easily and massively outpreform your CPU in thier designed function.

The GPU and PPU are not simply processing units. They are like little computers that are set up precisely to match the needs of their respective functions. A CPU in a standard PC interfacing with standard cache and standard RAM will never ever be able to match the efficentcy.
Yeah, someone has just fall into my trap :twisted: :twisted:
( it was ironic, and was made to make people understand that you can't use your CPU as efficiently as a PPU, like you said)
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SwiftSpear
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Post by SwiftSpear »

Sarcasm doesn't work over text :roll:
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FireCrack
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Post by FireCrack »

^I dunno, it seemed preety blatant to me...
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Tim Blokdijk
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Post by Tim Blokdijk »

Dragon45 wrote:...
"Hi, I'm joun, I'm a software engineer with Microsoft Incorporated, and blah blah blah blah blah blah "

"Yes sir! We'll donate ten such pre-production processors!"
"Hi, I'm joun, I'm a software engineer with Microsoft Incorporated, and we are working on an Open Source gaming engine, blah blah blah blah blah blah"
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Cheesecan
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Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

Tim Blokdijk wrote:
Dragon45 wrote:...
"Hi, I'm joun, I'm a software engineer with Microsoft Incorporated, and blah blah blah blah blah blah "

"Yes sir! We'll donate ten such pre-production processors!"
"Hi, I'm joun, I'm a software engineer with Microsoft Incorporated, and we are working on an Open Source gaming engine, blah blah blah blah blah blah"
:lol:
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

i hate you all :)


... im not a msofty yet! ... my soul still has 3 months left on it
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Caydr
Omnidouche
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Post by Caydr »

I'll definitely get one of these when the price is below $150.
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TA 3D
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Joined: 12 Nov 2004, 06:08

Post by TA 3D »

Anyone seen the unreal 3 enigne that uses the Physics proscessor? :shock:

Oh and Asus was working on a video card that had one built in.
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

Something abotu buying an ASUS card scares me. I used to ONLY buy ASUS mobos (this machine has one) but their customer service is going completely downhill and their site runs at 5kbps, making it hard as hell to get drivers. I'll wait for BFG
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Asus is becoming poo. It's sad because they used to easily be one of the top mobo devs. These days I find most other mobo manufactures outpreform asus boards for both reliability and the customer service you get afterwards.
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BlueIce
Posts: 61
Joined: 27 Sep 2005, 10:05

Post by BlueIce »

Ati 1x00 video cards support hardware phisics calculation
Torrasque
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Joined: 05 Oct 2004, 23:55

Post by Torrasque »

BlueIce wrote:Ati 1x00 video cards support hardware phisics calculation
Nah, it's just graphical physics, but you can't compare them with the ageia.
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