Foe OfTheBee wrote:I think all the crash bugs are out. Mynn are fairly complete, Xect are...a work in progress.
It is at:
http://fileuniverse.com/?p=showitem&ID=1882
and check the to-do list to see if you can contribute:
http://taspring.clan-sy.com/phpbb/viewt ... 1873#41873
Xect vs. Mynn - 0.6 released, now 100% legal
Moderator: Moderators
Re: Xect vs. Mynn - 0.6 released, now 100% legal
CT!!CanadianTerror wrote:I havent looked through the whole thread but I noticed some of Jakalths and my old work (The Rhyoss race) in 3d which i thought was interesting.
Does someone have a link for this as Id like to check this out?
I'm just getting back into the whole TA thing again and I thought I'd have a look here as well...very cool.
I wish we had known about it.


- FoeOfTheBee
- Posts: 557
- Joined: 12 May 2005, 18:26
http://www.ta-spring.com/mods/xectvsmynn/CanadianTerror wrote:I havent looked through the whole thread but I noticed some of Jakalths and my old work (The Rhyoss race) in 3d which i thought was interesting.
Does someone have a link for this as Id like to check this out?
I'm just getting back into the whole TA thing again and I thought I'd have a look here as well...very cool.
I wish we had known about it.
That's the current home page. I was going to port the Rhyoss to Spring too, but I couldn't find anyone to give me permision.
- CanadianTerror
- Posts: 2
- Joined: 25 Apr 2006, 06:34
just tested this gread mod yesterday, very original units!
I love the caterpillar with the laserhead and the snake-like "Dual AA Bot" (also it has three guns on its head)
The range of some artillery seems kinda shortranged, compared to some normal lasers while the bots with xta-diplomat/toaster like rockets (sorry, forget the name) are able to shoot over the whole map..
But then I've not yet played this mod vs a human, probally it will be balanced somehow
-the green "selection square" around the "Tiger Assault Tank" is so small, you can not see it sometimes.
-the minigun bunker thing looks cool but its shots remind me more of a mortar..
-the sounds are great!
-the storm clouds
-when building this destroyer like ship: http://img113.imageshack.us/img113/6186 ... ror4ih.jpg
- "Moth Air Transport and Level 2 Constructor" -> can not construct anything?
-the Bam Bam Heavy Something refused to shoot even with 1000+ energy income
-when crtl-d'ing some Mynn advanced shipyard + constructor spring crashed with "Acess Violation - no RTTI data!"
I love the caterpillar with the laserhead and the snake-like "Dual AA Bot" (also it has three guns on its head)
The range of some artillery seems kinda shortranged, compared to some normal lasers while the bots with xta-diplomat/toaster like rockets (sorry, forget the name) are able to shoot over the whole map..
But then I've not yet played this mod vs a human, probally it will be balanced somehow

-the green "selection square" around the "Tiger Assault Tank" is so small, you can not see it sometimes.
-the minigun bunker thing looks cool but its shots remind me more of a mortar..
-the sounds are great!
-the storm clouds


-when building this destroyer like ship: http://img113.imageshack.us/img113/6186 ... ror4ih.jpg
- "Moth Air Transport and Level 2 Constructor" -> can not construct anything?
-the Bam Bam Heavy Something refused to shoot even with 1000+ energy income
-when crtl-d'ing some Mynn advanced shipyard + constructor spring crashed with "Acess Violation - no RTTI data!"