I use Wings 3D i made a model in Upspring its not textured
but how do i script it and stuff?.
Need help for unit making.
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The TA hpi pack is what sd7 and sdz are now. it's easyer to open an mod you are playing already, I think.
However you only need them if you are planning the texture your model face bye face (the old 3do style). If you are planning tho maked an UV mapped model (the new s3o way) you'll have to paint the texture yourself.
More info about creating units:
http://taspring.clan-sy.com/wiki/Create_units
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4536
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4322
The turorial packed with upspring (look in upsprings directory)
Note that none of these cover UV mapping, since that is program bound. Use google to look up tutorials.
However you only need them if you are planning the texture your model face bye face (the old 3do style). If you are planning tho maked an UV mapped model (the new s3o way) you'll have to paint the texture yourself.
More info about creating units:
http://taspring.clan-sy.com/wiki/Create_units
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4536
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4322
The turorial packed with upspring (look in upsprings directory)
Note that none of these cover UV mapping, since that is program bound. Use google to look up tutorials.
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- Posts: 7
- Joined: 25 Dec 2005, 06:40
Yeah honestly, when you see the image file that a UV mapper spits out you'll just know what to do... it's just a big image file with polygons coresponding to specific polys/tris on your model...
This article is still under construction, but I feel it's a good start...
http://taspring.clan-sy.com/wiki/Simple_Mod_Tutorial
edit:
This article is still under construction, but I feel it's a good start...
http://taspring.clan-sy.com/wiki/Simple_Mod_Tutorial
edit:
Google!and how do you get textures?.
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- Posts: 7
- Joined: 25 Dec 2005, 06:40