OsculumObscenum

OsculumObscenum

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

OsculumObscenum

Post by LordLemmi »

:-) Just a first try for a mod , only add some units from ota and fix abit and make some new weapons and more :)

i hope you like the first pic , i got much problems with it atm , if some one can help me :) (the load times are very big and taspringclient crashes can only start with tas singleplayer or taspring.exe ;/

oke here is a pic ! =) please comments :) more info later !

Image
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Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Nice.
Faucheur
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Joined: 24 Nov 2005, 10:48

Post by Faucheur »

Sehr gut :-)
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Untill we recieve further information, I think its safe to say 'meh'.
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mecha
Posts: 98
Joined: 30 Sep 2005, 09:53

Post by mecha »

sweet! defence guns look cool!
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Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Wait a second...

All those units Are stolen out of the mod i'm making!

HAX!

Actually, not really. But some close ups would be nice.
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

^^

Post by LordLemmi »

Image
:-) yeah it works now in taspring client i fixed it and added too a test unitpicture =) , its the Iron Fist from ota unitbase :) hehe
comments ? :)

more later
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PauloMorfeo
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Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

That first image looked like the units use the textures of oTA. Is that true?
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Post by LordLemmi »

yes they do, is it wrong to use or what ?, i sayed i use some custom ota models for my mod , i cant model and texture ^^.
its my first try to make a mod.
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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

new

Post by LordLemmi »

Image

a new test immage :) i hope you like it :) (thats some stuff of the long range weapons:-) )
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