Lobby anarchy,
Moderator: Moderators
Lobby anarchy,
When this happens, http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4429, we need more mods.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Usually we have at least one mod on at all times, but I've got exams coming up and I haven't been able to look at spring stuff at all for the past week or so.
From the timestamping that happened right about the time slot either me or deci usually fills. Who do you think would be a good candidate for another mod to cover that 7:00PM-1:00AM PST time slot if we do decide to add more mods? Are there any other timeslots that seem to be problematic?
Also, like I said before, mods are willing to take complaints and reports via email or PM after the fact. Include the date it happened, enough log to get a good sense of exactly the context (more is better then less) and the issue you had with the action in question and we'll deal with it as soon as we have the chance.
From the timestamping that happened right about the time slot either me or deci usually fills. Who do you think would be a good candidate for another mod to cover that 7:00PM-1:00AM PST time slot if we do decide to add more mods? Are there any other timeslots that seem to be problematic?
Also, like I said before, mods are willing to take complaints and reports via email or PM after the fact. Include the date it happened, enough log to get a good sense of exactly the context (more is better then less) and the issue you had with the action in question and we'll deal with it as soon as we have the chance.
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
Re: Lobby anarchy,
Let's assume that a moderator:Das Bruce wrote:When this happens, http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4429, we need more mods.
- logs in once every 2 days.
- plays the game 4 hours each time it logs.
- of the time logged in, spends 10% of it's time monitoring the chats and the rest of the time playing or away.
That means that, to have an average of always one moderator logged in monitoring what is going on in the chats, we would need 2x6x10 moderators, 120 moderators.
Considering that in peak times the lobby has 100~200 people logged in...
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
I think people start taking advantage of the system mostly when a mod simply isn't logged on. Less trouble seems to happen when I'm simply idle.
Also, why I idle you can highlight me by typing "swiftspear" or "moderator" so I might be off doing other things but I can still respond to requests in real time. I haven't been idling recently because I have exams coming up and I'm right in the middle of doing like 300 final projects my teachers all stuck in at the last moment just to be the awesome nice people they are. When I get more free time I'll be around alot more. Probably more then 4 active hours every second day.
Also, why I idle you can highlight me by typing "swiftspear" or "moderator" so I might be off doing other things but I can still respond to requests in real time. I haven't been idling recently because I have exams coming up and I'm right in the middle of doing like 300 final projects my teachers all stuck in at the last moment just to be the awesome nice people they are. When I get more free time I'll be around alot more. Probably more then 4 active hours every second day.
would be willing :)
to mod that is... i'm still an 'oldskool' niceguy and online quite much.
i work in ict, have a connection around me almost 24/7
could be warned/pvt/msg'd with irc or messenger
oh and i'm a nice guy (no matter what Monohouse says
)
and i'm admin'ing the TeamSpeak server for DrInferno also already...
i'm in GMT+1
to mod that is... i'm still an 'oldskool' niceguy and online quite much.
i work in ict, have a connection around me almost 24/7
could be warned/pvt/msg'd with irc or messenger
oh and i'm a nice guy (no matter what Monohouse says

and i'm admin'ing the TeamSpeak server for DrInferno also already...
i'm in GMT+1
Last edited by safi on 05 Apr 2006, 16:50, edited 1 time in total.
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Because having you ignore someone still means the server has to put up with the load, making it crash.
Last edited by Drone_Fragger on 10 Apr 2006, 20:49, edited 1 time in total.
Have it automatically prevent someone from sending anymore messages for an hour once they have sent a certain amount of data withen a certain time-frame. Most effective way to prevent DoS. And it's the least painfull against people who accidently send to much.
But none the less, how could adding a /ignore function cause any harm? People being able to ignore spammers surely will not cause spammers to spam more spam?
But none the less, how could adding a /ignore function cause any harm? People being able to ignore spammers surely will not cause spammers to spam more spam?

- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49