mega blast games - Page 2

mega blast games

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

User avatar
Dr.InfernO
Posts: 223
Joined: 18 Nov 2005, 13:55

Post by Dr.InfernO »

altaric wrote:with my clients, you can actualy run dedicated host, it just lacks the no gui version
about the limit, i'll look at the script file and see what's wrong
What do you mean?
I don't find the option do dop that? How can i run it as dedicated?
Thanks for your client
User avatar
altaric
Posts: 185
Joined: 28 Oct 2005, 10:07

Post by altaric »

it's not realy dedicated, a bot does all the work as if it was $you$
you still have control over everything, ppl use commands like !metal 1234 and the bot sets the metal to 1234 (!help to see the working commands)
User avatar
Dr.InfernO
Posts: 223
Joined: 18 Nov 2005, 13:55

Post by Dr.InfernO »

very good altaric, I'll try it till I'm back from work.
Can every player give commands to this hosting-bot?
I mean if every player can do it it will bring chaos to the host.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

I was stupid, it's probably a lot less work to separate the GameServer (GameServer.cpp) from the rest of the code if you want a dedicated server.
User avatar
Dr.InfernO
Posts: 223
Joined: 18 Nov 2005, 13:55

Post by Dr.InfernO »

really? How much work is it?
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

In man-hours? :P

Anyway, I can't say it exactly because I don't know how many variables from the rest of the code are used in GameServer.cpp, and how hard each variable is to emulate when separating the GameServer code from the rest of the code.

But to give a rough estimate: If you know what you're doing I think you can get a working dedicated server in approx. 4-8 hours happy hacking :-)
User avatar
Dr.InfernO
Posts: 223
Joined: 18 Nov 2005, 13:55

Post by Dr.InfernO »

"4-8 hours happy hacking"
hehe

I think I'll try to use it with the given functions for this time.
User avatar
altaric
Posts: 185
Joined: 28 Oct 2005, 10:07

Post by altaric »

why not make a "clean" version ?
of course it would take precious devs time but it would add lots more professionalism :)
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

THat's a goal.

See http://home.casema.nl/vollebregt/junk/s ... n-0.20.pdf for what I proposed a while ago.
User avatar
altaric
Posts: 185
Joined: 28 Oct 2005, 10:07

Post by altaric »

Cool :)
do you have an ETA ?
User avatar
Dr.InfernO
Posts: 223
Joined: 18 Nov 2005, 13:55

Post by Dr.InfernO »

tomorow would be pretty fine! *jokeing*
Post Reply

Return to “Engine”