I have a similar problem like described in another thread. I join a game and after 10 Minutes the game freezes (I still can click on units and I hear the sound, but they are moving anymore. Also the chat doesn't work.). I waited some time, than the client terminates.
In the log I found messages like:
Code: Select all
Overflow in incomming network buffer
[...]
Overflow when sending to remote connection 0 0 39997 5 40000
[...]
Overflow in incomming network buffer
Overflow in incomming network buffer
Client read net wanted quit
Path cache hits 231 37%
Path cache hits 479 17%