Metal production contest

Metal production contest

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Metal production contest

Post by TradeMark »

In this contest you need to try to get as good metal income (ie. +140M) as you can in 20 minutes on the map Altored Divide. With mod AA 1.44 !
Starting resources: 1000M/1000E, max units 500.

You can build 7 metal extractors as how they are exactly in my replay. (you can also replace them with moho mexes if you want). You cant use thermal vents.

You need to start from the same position as in my replay. No cheats and single player game, as in my replay...

My replay (new, because of version 3b):
http://www.savefile.com/files.php?fid=1216167

Final result, about +140M in 20mins. I think its possible to get max +200M in that time.

Lets see what you guys can do :)

Here is the screenshot from my (new) replay:
Image

Use the savefile.com for uploading replays:
http://www.savefile.com/index.php?id=upload
And imageshack.us to upload screenshots:
http://www.imageshack.us
Last edited by TradeMark on 27 Mar 2006, 15:32, edited 10 times in total.
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krogothe
AI Developer
Posts: 1050
Joined: 14 Nov 2005, 17:07

Post by krogothe »

Dont forget to post starting resources and some screenies! I would actually try but i cba downloading demos and files etc!
patmo98
Posts: 188
Joined: 09 Jan 2006, 17:51

Re: Metal production contest

Post by patmo98 »

TradeMark wrote:Final result, about +140M in 20mins. I think its possible to get max +200M in that time.
I didn't realise what you were saying and my first thought was "Oh my gosh, how did you make a 20min demo that takes up 140 megs?"
How do you tell how much metal you produced?
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Re: Metal production contest

Post by FizWizz »

patmo98 wrote:
TradeMark wrote:Final result, about +140M in 20mins. I think its possible to get max +200M in that time.
I didn't realise what you were saying and my first thought was "Oh my gosh, how did you make a 20min demo that takes up 140 megs?"
How do you tell how much metal you produced?
He's not talking total metal, he means metal income rate.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Oh yeah, i forgetted starting values, 1000/1000 ofcourse. (i updated it into the first post).

I added screenshot too.

patmo98 wrote:
TradeMark wrote:Final result, about +140M in 20mins. I think its possible to get max +200M in that time.
I didn't realise what you were saying and my first thought was "Oh my gosh, how did you make a 20min demo that takes up 140 megs?"
How do you tell how much metal you produced?
No, we are talking about metal production, not megabytes :P
Share the demo with us to show what was the final metal production in the last moment (20:00).
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krogothe
AI Developer
Posts: 1050
Joined: 14 Nov 2005, 17:07

Post by krogothe »

Only 7 mexes allowed??? what the hell! :P thats silly! Tonights st patricks day and ill be wasted, but when im back i might have a go if i remember!
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krogothe
AI Developer
Posts: 1050
Joined: 14 Nov 2005, 17:07

Post by krogothe »

Okay, i did remember and i got 151, I could have easily got more by simply turning on a shitload of MMMs when i had full E, but that'd be cheating, 151 was what i got with the MM AI...
I guess con vehs do need a res nerf!
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Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Not really. There slow, Expensive, and also have the habit of wasting your factories time. If you'd had to do taht while someone sent peewees at you, I doubt taht you'd of got more than 50.
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

I suck at Spring; I only got +113 at 20 minutes.

I used adv solars and metal makers to push me until I could get an advanced vehicle factory, then started spamming metal generators as fast as possible. All the while building con and adv con vehicles...
gavan
Posts: 53
Joined: 03 Feb 2006, 13:52

Post by gavan »

can't see that demo due to the move to 0.70b3 (demo is for b2)...
can some1 post a demo of building +120 metal income as described in this thread for 0.70b3?

my endresult, even with Arm, is rediciously low. must be remedied :)
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Oh damn, i try to make new replay soon.

Here it is now: http://www.savefile.com/files.php?fid=1216167

about (+127/+160)M in ~20mins, approx +140M.
gavan
Posts: 53
Joined: 03 Feb 2006, 13:52

Post by gavan »

TradeMark wrote:Oh damn, i try to make new replay soon.

Here it is now: http://www.savefile.com/files.php?fid=1216167

about (+127/+160)M in ~20mins, approx +140M.
boost::spirit::parser_error

is what i get when i run this...
anything special i need to do?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

replays seem to be broken with 0.7b1/2/3, you need to host a replay rather than simply play it back as we used todo.
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