I've looked into that thread now (about gui). If i could help already making it in some kind of working state that would be nice. However, i must look into it deeper, and programming isn't my strongest point you know...
maybe someone is here that already knows how to build a working user interface.
My main aim is at least to create all the nifty graphics for it.
The map that crashes on more people bothers me a lot. It is probably the lower compression setting, and the fact that there isn't much real flat land, and therefor no tiling textures (that reduce the size, and probably gamespeed/-demands)
I am working on the next map already (although i want some nice features in cathralda, and get it to work on most peepz computers)
if i get more problems from other players, i can recompile the map in a kind of 'light' version, with a higher compression factor, and there for reducing the size (but also the quality

)
later.