A hill souldnt look like a pimple. Basically all the OTA maps ported to Spring have really flat terrain, except for pimple hills. Come on, this map would be good if the terrain looked a little realistic. IM not talking massive hills that hinder base building, but just a small variation to keep it interesting...
Actually I think it looks good, however, Noize, you might try using a heavy guassian blur on the heightmap and compiling with the scal of -x 200 -n -100 that should serve it quite well.
Just a thought. Personally I like it. It is very much true to ota, even if ota maps didn't really look right sometimes.
Well done Noize, looks good (have yet to play a game on it though).
Would it be possible to pack Red River North into Red River (as it uses the same height, metal and texture maps I should guess..) as done in River Dale (which includes Cliff Run, Hill Haven...)? It would be nice to save people the 9 MB download.
That's some serious constructive criticism here
Ok it has been established that some people don't like OTA heightmaps, so get over it now and post something that is useful.