FLOZi wrote:Go pick on G_Z (WD), Gnome (SW), Guessmyname (CZ) and SpikedHelmet (CNC) if you must!
CZTA = no progress due to wierded up animation bugs (nothing will animate for some reason - no piece movement! Haven't a clue as to whats causing it. I'll poke Benito into looking at it, as CZTA infantry = base for Epic Spring infantry, so if the CZTA infantry don't work at all, neither will Epic's)
- All (lvl1) Psychasi Infantry are in 3do format
- All (lvl1) Psychasi buildings are in 3do format, two ingame and working (factory + solar panel)
- Finalised Tessarin styles, some infantry, some vehicles and a building 3do'd
- Some GHE stuff...
If anyone can be bothered fixing it:
http://www.fileuniverse.com/?p=showitem&ID=2444
CZ-Spring = not being made till CZTA is working etc (and a few new features are in Spring)
I'm UVing the centurion now. You'll have to skin it though Flozi, as I cannot skin right well and don't know what centurions look like anyways...
EDIT: Russian vehicle models? Russian vehicle models! (Armoured car needs optimization - made on a whim)
Uhh Flozi.. this model is really screwed up... Lots of Malformed faces and the very end barrel piece is two bits
EDIT: I'm sorry Flozi, but wings3d doesn't support deleting faces (In wings you put the _hole material on non-visible faces and they get ignored when you UV it). Whatever modelling program you use does however, and it breaks the wings UV process. I can't unwrap it. I get an "Internal Error: badarith" message