Related to sound also.

Related to sound also.

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Related to sound also.

Post by mongus »

When im in game, and something in widows does a sound (i.e. lobby timeout desconnection), then, the ingame sound quality is significantly reduced, and sounds start to have a background "noise".

Any other having this?
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GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Yesh...I definitly had problems when sounds weren't a uniform format I.E. 22khz, 16bit, mono.

but not necesarilly with Windows noises but it's undoubtfully a related error.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

This has happened several times to me.

Not in the making of units or getting spring to play souds, but when playing the game.

Its like if the quality of the sound in spring, suddenly became very low.

I have yet to reproduce this bug, not tried really, but im almost sure if i hear to winamp and play spring at the same time it will happen.

Will test and post back here.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Well, doesnt happens while hearing mp3 nor wav files.

Ive nottice this, when the lobby disconnects bc of too much traffic, then by a short lapse of time, i get that really low quality sound in spring.

Im thinking it could be my sound drivers.

Will update. (if i find the darned codec).
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