TA:WD
Moderator: Moderators
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Good news!
I got WD up and running now and it seems like it's all working fine.
some maps don't work like Painted Desert, but this seems inherent to the new Spring engine, unfortunate but unavoidable.
Right now i'm going to make some new frontends for it and i'll release the latest build!
I'll paste it later.
I got WD up and running now and it seems like it's all working fine.
some maps don't work like Painted Desert, but this seems inherent to the new Spring engine, unfortunate but unavoidable.
Right now i'm going to make some new frontends for it and i'll release the latest build!
I'll paste it later.
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
I saw that already, they look nice!
I have an idea to make guard towers more effective.
How about i give them automatic grenade launchers?
Mk.19 mod.3
AGS-30
These would be extremely effective infantry deterents (if you don't believe me just use Grenadiers against large groups of infantry).
I have an idea to make guard towers more effective.
How about i give them automatic grenade launchers?
Mk.19 mod.3
AGS-30
These would be extremely effective infantry deterents (if you don't believe me just use Grenadiers against large groups of infantry).
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
GrOuNd_ZeRo wrote:SinbadEV, i'm hurtj/k
on a sad note, my progress for the new version is stalled due to my SDZ erasing it self for no clear reason (besides poor programming).

- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
GrOuNd_ZeRo wrote:-me tries to escape from the grasp of BF2-
Alrighty, I am gonna work hard on WD this week and hopefully get another version out, I am shelving the damn infantry though (the new s3o infantry) until I get that UV-mapping figured out.


Error when loading
Hello all,
I get the following error when trying to run TAWD 2005 (V5.0b62):
"parse error in download/ihctow.tdf at line 10 column 5 near"
Any ideas what'g goin on with that? I do have the most current version of WD running right? Please help!
I get the following error when trying to run TAWD 2005 (V5.0b62):
"parse error in download/ihctow.tdf at line 10 column 5 near"
Any ideas what'g goin on with that? I do have the most current version of WD running right? Please help!
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- centurion-1
- Posts: 169
- Joined: 31 Jan 2006, 20:53
Hey GZ, would you be interested in a collaboration on the infantry thing? I'm looking at adding infantry to my mod (Gear Commande, see the thread) right now, and I'm sure i could give you a hand on the tricky UV mapping and .s3o segment, and I'd sure like some help on the script part, or atleast your infantry scripts would provide me with a running start?
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10